applic Level 1 of the Dungeon (1, -28, D:1) a +0 leather armour (19, -25, D:1) a +0 club (22, -44, D:1) a +0 short sword (24, -30, D:1) a jackal skeleton (25, -42, D:1) a ball python corpse (skeletalised by now) (27, -32, D:1) a bat skeleton (31, -12, D:1) a +0 dagger (32, -41, D:1) a hobgoblin corpse (skeletalised by now) (42, 7, D:1) a +0 club (49, -40, D:1) a kobold corpse (skeletalised by now) (51, -30, D:1) a bat corpse (skeletalised by now) (52, -28, D:1) a rat skeleton (62, -49, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (0, 7, D:2) a bat corpse (skeletalised by now) (4, -41, D:2) 5 stones (8, 9, D:2) a hobgoblin corpse (skeletalised by now) (10, -41, D:2) a +0 dagger (12, -28, D:2) a ribbon worm corpse (14, -29, D:2) a +0 robe (14, -27, D:2) a +0 whip a +0 leather armour a kobold corpse (19, -6, D:2) a bat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (25, 5, D:2) a +0 ring mail (46, -25, D:2) a +0 dagger (48, -32, D:2) a potion of attraction (48, 5, D:2) a giant cockroach corpse