Dungeon Crawl Stone Soup version 0.33-a0-558-geb7098ad9d (webtiles) character file. Game seed: 7716010451502221821 516 applic the Conjurer (level 7, -3/45 HPs) Began as an Octopode Conjurer on Dec 12, 2024. Was a Follower of Vehumet. Slain by an elf zombie (6 damage) ... in an ossuary. The game lasted 00:11:02 (4105 turns). applic the Conjurer (Octopode Conjurer) Turns: 4105, Time: 00:11:03 Health: -3/45 AC: 1 Str: 8 XL: 7 Next: 20% Magic: 10/21 EV: 12 Int: 20 God: Vehumet [*.....] Gold: 142 SH: 3 Dex: 11 Spells: 6/13 levels left rFire . . . d - +0 short sword rCold . . . l - +0 buckler rNeg . . . (helmet restricted) rPois . (no amulet) rElec . g - ring of magical power rCorr . i - ring of wizardry SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.17/turn (no ring) (no ring) %: wizardry (x1) @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were in an ossuary. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 142 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour l - a +0 buckler (worn) Jewellery g - a ring of magical power (left tentacle) i - a ring of wizardry (right tentacle) n - an amulet of faith Talismans b - a maw talisman Scrolls c - 3 scrolls of fear e - a scroll of fog h - a scroll of amnesia j - a scroll of summoning {unknown} k - a scroll of blinking m - 2 scrolls of immolation o - a scroll of vulnerability {unknown} p - a scroll of teleportation Skills: - Level 2.0 Fighting - Level 1.0 Short Blades + Level 3.9 Dodging - Level 2.6 Stealth - Level 1.0 Shields + Level 3.8 Spellcasting + Level 5.7 Conjurations - Level 1.0 Alchemy - Level 1.0 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Fulminant Prism Conj/Alch 8% 3d7 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 60% 1d6 2% 1 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Ossuary (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Xom Zin Shops: D:1 ( D:2 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The hound zombie is almost destroyed. The searing ray hits the elf zombie! The elf zombie is severely damaged. The hound zombie closely misses you. The gnoll zombie hits you. * * * LOW HITPOINT WARNING * * * The hound zombie barely misses you. The searing ray hits the hound zombie! You destroy the hound zombie! Vehumet accepts your kill. You feel your power returning. The searing ray hits the elf zombie! The elf zombie is almost destroyed. The searing ray hits the weeping skull. The weeping skull is moderately damaged. You finish channelling your searing ray. The gnoll zombie misses you. The weeping skull unleashes gushing sobs. The wave of grief passes through the elf zombie. The elf zombie completely resists. The wave of grief passes through you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a weeping skull (excruciating misery, moderately damaged, 98% to hit) The searing ray hits the gnoll zombie! The gnoll zombie is severely damaged. The searing ray hits the elf zombie. The elf zombie is almost destroyed. The searing ray hits the weeping skull but does no damage. The weeping skull is moderately damaged. (Press . to maintain the ray.) The weeping skull's misery overflows. The wave of grief passes through the gnoll zombie. The gnoll zombie completely resists. The wave of grief passes through you. The searing ray hits the gnoll zombie. You destroy the gnoll zombie! Vehumet accepts your kill. The searing ray hits the weeping skull but does no damage. The weeping skull is moderately damaged. The elf zombie hits you. You die... #....###M.....###. #...''.''....## ## #○.°#...#....# # #.M○#...#....# # #°.##...##..## # #Zz#.....#..# #.○# #.#+#..# #°Z# #..# #@○# #..# #..# #..# #.○# #..#. #.°## ##..##. # #...# #....#.### #...# #....#...# #...## ##....++.'' #....###......###. #........Z........ You could see a weeping skull, a mummy and 2 elf zombies. Vanquished Creatures 2 elf zombies (Ossuary) A centaur zombie (Ossuary) 2 human zombies (Ossuary) A jelly (D:4) An iguana (D:4) Natasha (twice) (D:2) A crocodile zombie (Ossuary) 2 hound zombies (Ossuary) 5 adders 5 adder zombies (Ossuary) A ribbon worm (D:2) 7 endoplasms 3 giant cockroaches 3 gnoll zombies (Ossuary) A goblin (D:2) 3 hobgoblins 5 jackals (D:1) 7 quokkas 6 ball pythons 3 ball python zombies (Ossuary) 9 bats 5 frilled lizards 3 jackal zombies (Ossuary) 4 kobolds (D:2) 4 kobold zombies (Ossuary) 2 orc zombies (Ossuary) A rat (D:2) 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | applic the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 184 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 187 | D:1 | Learned a level 2 spell: Searing Ray 707 | D:1 | Reached XP level 3. HP: 22/22 MP: 6/6 987 | D:1 | Found Bocviuj's Antique Weapon Emporium. 1148 | D:2 | Reached skill level 1 in Fighting 1737 | D:2 | Noticed Natasha 1741 | D:2 | Killed Natasha 1742 | D:2 | Reached XP level 4. HP: 28/28 MP: 8/8 1915 | D:2 | Noticed Natasha 1924 | D:2 | HP: 1/28 [Natasha (2)] 1925 | D:2 | Killed Natasha 2133 | D:2 | Found Sodwunoff's Assorted Antiques. 2152 | D:2 | Found a shimmering altar of Xom. 2246 | D:3 | Reached XP level 5. HP: 33/33 MP: 9/9 2277 | D:3 | Learned a level 4 spell: Fulminant Prism 2287 | D:3 | Reached skill level 5 in Conjurations 2594 | D:3 | Found a faded altar of an unknown god. 3199 | D:4 | Found a staircase to the Ecumenical Temple. 3213 | Temple | Entered the Ecumenical Temple 3234 | Temple | Became a worshipper of Vehumet 3321 | D:4 | Found a sand-covered staircase. 3326 | Ossuary | Entered an ossuary 3411 | Ossuary | Reached XP level 6. HP: 38/38 MP: 10/10 3479 | Ossuary | Reached skill level 1 in Alchemy 3508 | Ossuary | Reached skill level 1 in Short Blades 3508 | Ossuary | Reached skill level 1 in Shields 3551 | Ossuary | Reached skill level 1 in Shapeshifting 3675 | Ossuary | Reached * piety under Vehumet 3675 | Ossuary | Offered knowledge of Shock by Vehumet. 3885 | Ossuary | Reached XP level 7. HP: 45/45 MP: 5/12 4101 | Ossuary | HP: 2/45 [gnoll zombie (2)] 4105 | Ossuary | Slain by an elf zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_loops_ring, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], grunt_decor_resistance D:2: layout_loops_ring, serial_shops, shop, basic_altar, uniq_natasha D:3: layout_loops_cross, ebering_ecumenical_altar_rust, serial_bayou_ford_a, minmay_misc_feat_x D:4: layout_gridville, minmay_temple_entry_tees, enter_ossuary_2 Temple: regret_index_temple_waves Ossuary: minmay_ossuary_two_tombs Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.0 Spellcasting | 3 | 3.8 Dodging | 3 | 3.9 Conjurations | 5 | 5.7 Alchemy | 1 | 1.0 Short Blades | 1 | 1.0 Shields | 1 | 1.0 Shapeshifting | 1 | 1.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Mace | 10 | | || 10 Tentacles | 5 | | || 5 Constrict | 3 | | 1 || 4 Short sword | 5 | | 1 || 6 Cast: Magic Dart | 62 | 88 | 16 || 166 Searing Ray | | 24 | 5 || 29 Fulminant Prism | | 3 | || 3 Use: Scroll | 2 | 6 | || 8 Potion | | 1 | 1 || 2 Stab: Sleeping | 1 | | || 1 Armour: Skin | 12 | 20 | 17 || 49 Dodge: Dodged | 8 | 18 | 23 || 49 Block: Buckler | | 6 | 1 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4114 | 4044 | 70 | 140 | 3142 | 6 | 685.7 | Dungeon | 3292 | 3262 | 30 | 28 | 2771 | 4 | 823.0 | Temple | 42 | 2 | 40 | 0 | 0 | 1 | 42.0 | Ossuary | 778 | 778 | 0 | 112 | 371 | 1 | 778.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1133 daAuts D:2: 1110 daAuts D:3: 818 daAuts Ossuary: 778 daAuts D:4: 230 daAuts Temple: 42 daAuts