applic Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (18, -2, D:1) a +0 club (28, -24, D:1) a ball python corpse (skeletalised by now) (36, 22, D:1) a +0 dagger a kobold corpse (skeletalised by now) (48, 17, D:1) a +0 dagger (50, 22, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (1, -20, D:2) a +0 ring mail (2, -4, D:2) a rat corpse (skeletalised by now) (5, -3, D:2) a staff of cold (10, -21, D:2) a +0 dagger 5 stones (12, 11, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (14, -14, D:2) a +0 dagger (21, 4, D:2) a +0 sling (21, 5, D:2) the +1 pair of gloves "Garphifoa" {+Blink Dex+2} Dex+2: It affects your dexterity (+2). +Blink: It lets you blink. (22, 15, D:2) a +0 chain mail (24, -11, D:2) 4 stones (25, -25, D:2) a +0 club a goblin corpse (26, 8, D:2) a +0 leather armour (40, 3, D:2) a +0 long sword (42, -5, D:2) a +0 club (43, -9, D:2) an adder skeleton (43, -8, D:2) a +0 dagger a kobold skeleton (44, -5, D:2) a bat corpse (50, -5, D:2) a +0 halberd (53, -5, D:2) a +0 club a +0 spear a gnoll corpse (skeletalised by now) (57, -5, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -7, D:3) a scroll of identify (5, -3, D:3) a poisoned dart