applic Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone (14, -13, D:1) a quokka skeleton (14, -12, D:1) a +0 club 3 stones (28, 31, D:1) a +0 dagger (36, -2, D:1) 8 stones (43, -21, D:1) 5 stones (43, 1, D:1) a jackal corpse (skeletalised by now) (43, 2, D:1) a jackal corpse (skeletalised by now) (45, 1, D:1) a +0 whip (50, -16, D:1) a +0 dagger a kobold skeleton (61, -6, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (2, -14, D:2) a rat skeleton (3, -32, D:2) a +0 leather armour (10, -7, D:2) a +0 club (13, -27, D:2) a hobgoblin skeleton a ball python skeleton (17, -15, D:2) a +0 hand axe (18, -23, D:2) 3 stones a +0 short sword a kobold skeleton (19, -38, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (20, -28, D:2) a +0 club (25, -35, D:2) a +0 pair of boots (33, -11, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (34, -51, D:2) a +0 dagger a +0 sling a +0 leather armour (40, -48, D:2) 5 stones (40, -36, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 dagger a +0 leather armour an orc corpse an orc corpse (0, 1, D:3) a +0 hand axe an orc corpse (1, 1, D:3) a quokka corpse (2, 1, D:3) a +0 spear