Dungeon Crawl Stone Soup version 0.33-a0-785-g7aa09acf19 (webtiles) character file. Game seed: 16421156596595609966 80 applic the Trooper (level 4, -1/36 HPs) Began as an Octopode Fighter on Jan 23, 2025. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:14 (1071 turns). applic the Trooper (Octopode Fighter) Turns: 1071, Time: 00:02:15 Health: -1/36 AC: 1 Str: 21 XL: 4 Next: 39% Magic: 4/4 EV: 12 Int: 10 God: Gold: 104 SH: 4 Dex: 13 Spells: 3/3 levels left rFire . . . a - +0 long sword rCold . . . b - +0 buckler rNeg . . . (no helmet) rPois . (no amulet) rElec + d - +6 ring of strength rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: clarity @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, clarity, robust 1, electricity resistance, ephemeral shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles i - 2 atropa-tipped darts (quivered) Armour b - a +0 buckler (worn) Jewellery d - a +6 ring of strength (worn) Scrolls f - a scroll of teleportation g - a scroll of vulnerability Skills: + Level 4.1 Fighting + Level 3.4 Long Blades - Level 3.0 Dodging - Level 3.0 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You possess an exceptional clarity of mind. You are robust. (+10% HP) You are resistant to electric shocks. (rElec) A shield forms around you when casting spells or using Invocations. (SH +7) Message History You bump into the rock wall. The adder closely misses you. The adder misses you. Sigmund gestures at you while chanting. The magic dart hits you! The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. The adder attacks as it pursues you! The adder misses you. Sigmund points at you and mumbles some strange words. The magic dart hits you! You see here a giant cockroach corpse. The adder attacks as it pursues you! The adder barely misses you. You see here a +0 ring mail. You bump into the rock wall. You feel less confused. You block the adder's attack. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * The adder closely misses you. It was a potion of mutation. You feel extremely strange. You feel robust. Ambient excess energy start collecting around you. You feel insulated. Your thoughts seem clearer. The adder misses you. Sigmund screams, "Die, monster!" The adder bites you. * * * LOW HITPOINT WARNING * * * The adder attacks as it pursues you! You block the adder's attack. The adder attacks as it pursues you! The adder closely misses you. The adder attacks as it pursues you! The adder closely misses you. The adder attacks as it pursues you! You block the adder's attack. The adder closely misses you. The adder attacks as it pursues you! The adder barely misses you. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * The adder attacks as it pursues you! You block the adder's attack. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. The adder attacks as it pursues you! The adder bites you. You die... #.............).....##.# #.#...####...).......#.## ....... #..........⌠#..# ....... #...........#....... #.#... ##.........##.####.. #.#.. #........###.# #.. #.#########..# #.. #.##...........# #.. #....@S...w....# #.. #########@.....# #.. #......#####.. #.........[†.. ######.....### ......(....... ..........†... #............. #.####........ You could see Sigmund, a ribbon worm and an adder. Vanquished Creatures An orc priest (D:2) A gnoll (D:1) A ribbon worm (D:2) A dart slug (D:1) 2 orcs (D:2) 2 bats An endoplasm (D:1) 4 giant cockroaches 4 goblins 7 hobgoblins 2 ball pythons 2 frilled lizards (D:1) A kobold (D:1) 5 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | applic the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 139 | D:1 | Reached XP level 2. HP: 20/21 MP: 2/2 452 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/3 920 | D:2 | Reached skill level 4 in Fighting 920 | D:2 | Reached XP level 4. HP: 12/33 MP: 4/4 1046 | D:2 | Noticed Sigmund 1059 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 1059 | D:2 | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 1059 | D:2 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 1059 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 1071 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic, hangedman_abyss_or_decor_stabs, hangedman_decor_points, chequers_serial_rivers_small_3 D:2: cheibrodos_pilgrimage, layout_basic, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 3 | 3.4 Fighting | 4 | 4.1 Dodging | | 3.0 Shields | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 50 | 6 || 56 Constrict | 12 | 5 || 17 Tentacles | 10 | 2 || 12 Use: Potion | 2 | 1 || 3 Scroll | 2 | || 2 Stab: Sleeping | 7 | || 7 Armour: Skin | 22 | 8 || 30 Dodge: Dodged | 18 | 17 || 35 Block: Buckler | 10 | 4 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1086 | 1072 | 14 | 0 | 829 | 2 | 543.0 | Dungeon | 1086 | 1072 | 14 | 0 | 829 | 2 | 543.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 911 daAuts D:2: 175 daAuts