applic Level 1 of the Dungeon (0, 0, D:1) 6 stones (2, 2, D:1) a ball python corpse (skeletalised by now) (7, 5, D:1) a +0 mace of protection (7, 13, D:1) 3 stones (9, 21, D:1) a rat skeleton (12, 19, D:1) a +0 club a goblin corpse (17, 1, D:1) a rat skeleton a hobgoblin skeleton (17, 2, D:1) a +0 dagger a kobold skeleton (22, 3, D:1) 7 stones (22, 24, D:1) a +0 club 4 stones (23, -6, D:1) a +0 club a goblin skeleton (23, -5, D:1) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (27, -7, D:1) a rat skeleton (27, -3, D:1) a +0 hand axe (30, -7, D:1) a +0 dagger 2 stones a +0 robe a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) (31, 13, D:1) a frilled lizard corpse (skeletalised by now) (37, 18, D:1) a +0 dagger a stone a kobold corpse (38, 10, D:1) a hobgoblin corpse (skeletalised by now) (41, 7, D:1) a +0 robe (42, 6, D:1) a quokka corpse Level 2 of the Dungeon (0, 0, D:2) a bat corpse (1, -8, D:2) a hobgoblin corpse (3, -8, D:2) a +0 short sword a kobold corpse (12, -22, D:2) a +0 dagger a goblin corpse