applic Level 1 of the Dungeon [Shop] Boymal's One-of-a-Kind Rings a +3 ring of protection (unknown) (231 gold) a +2 ring of strength (33 gold) a +10 ring of intelligence (unknown) (1001 gold) the ring "Tauja" {^Contam rC+ rN+ Slay+4 SInv} (580 gold) [ring of slaying] ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. rN+: It protects you from negative energy. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. the ring "Xodo" {rC+ Str+6 Stlth+} (580 gold) [ring of strength] rC+: It protects you from cold. Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. a +7 ring of slaying (unknown) (1138 gold) the ring "Fugh" {Fly rElec EV+5 SH+5} (765 gold) [ring of evasion] Fly: It grants you flight. rElec: It insulates you from electricity. EV+5: It affects your evasion (+5). SH+5: It affects your SH (+5). (1, -1, D:1) a jackal corpse (skeletalised by now) (4, 5, D:1) a +0 falchion (4, 24, D:1) a +0 dagger a kobold corpse (skeletalised by now) (6, 26, D:1) a +0 club (7, 13, D:1) a +0 robe (7, 14, D:1) a +0 club (8, 44, D:1) 4 stones (9, 14, D:1) a +3 dagger a goblin corpse (skeletalised by now) (9, 26, D:1) a hobgoblin corpse (skeletalised by now) (10, 26, D:1) a +0 dagger (12, 34, D:1) a frilled lizard corpse (skeletalised by now) (15, 44, D:1) a ball python corpse (skeletalised by now) (16, 2, D:1) a +0 dagger 3 stones (18, 3, D:1) a bat skeleton (24, 35, D:1) a +0 dagger a kobold corpse (skeletalised by now) (25, 2, D:1) a +0 dagger (25, 28, D:1) a +0 robe (26, 12, D:1) a staff of fire (33, 2, D:1) a rat skeleton (36, 7, D:1) a hobgoblin skeleton (37, 6, D:1) a bat skeleton (39, -5, D:1) 3 stones (40, -3, D:1) a +0 leather armour (43, -3, D:1) a +0 short sword a kobold skeleton (44, -5, D:1) a +0 club 2 stones (50, 11, D:1) a +1 dagger of speed (56, -12, D:1) 3 stones (56, -2, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 1, D:2) a +0 flail a rat skeleton (13, 25, D:2) a +0 whip (16, -7, D:2) a +0 dagger (19, 16, D:2) an adder skeleton (20, -7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (21, 20, D:2) an adder corpse (skeletalised by now) (28, -24, D:2) a staff of air (28, 27, D:2) a +0 falchion an orc corpse (skeletalised by now) (36, 11, D:2) a bat skeleton a ball python skeleton (38, 15, D:2) a quokka skeleton (41, 17, D:2) a bat skeleton Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet "Weoro" {^Drain rElec Regen+ RegenMP+ Dex+4} (4680 gold) [amulet of magic regeneration] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. RegenMP+: It increases your rate of magic regeneration. Dex+4: It affects your dexterity (+4). the +2 ring mail of Decompression {Rampage} (2100 gold) Rampage: It bestows one free step when moving towards enemies. the ring of Zaczur {Int+3 Dex+6} (4930 gold) [ring of dexterity] Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). the +1 whip "Fex Xeta" {protect, rF+ rC- Will+ rCorr} (2620 gold) rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (6, -11, D:3) a ball python corpse (skeletalised by now) (10, -2, D:3) a rat corpse (skeletalised by now) (12, 6, D:3) a bat corpse (skeletalised by now) (16, 5, D:3) a rat corpse (skeletalised by now) (18, -6, D:3) 2 poisoned darts (21, -19, D:3) a +0 dagger (21, -4, D:3) a +0 club a goblin skeleton (22, -5, D:3) a +0 club a goblin skeleton (24, 8, D:3) 4 boomerangs (30, 9, D:3) an orb of wrath (33, 0, D:3) a +0 club a boomerang an orc skeleton (39, -16, D:3) a +0 dagger a goblin corpse (skeletalised by now) (44, -12, D:3) a +0 short sword 3 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe (7, 7, D:4) a +0 leather armour (7, 11, D:4) the +1 ring mail of Cuadecutz {^Contam rElec rN+ Dex+6} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+6: It affects your dexterity (+6). (9, 8, D:4) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (10, 0, D:4) 4 stones (13, -2, D:4) 4 stones (16, 8, D:4) a beast talisman (20, 0, D:4) a +0 scimitar (22, -6, D:4) a +0 shortbow a centaur corpse (skeletalised by now) (23, 4, D:4) a +0 falchion (30, 10, D:4) a +0 club (43, -10, D:4) a +3 short sword a kobold skeleton (43, 17, D:4) 2 javelins (46, 23, D:4) a +0 hand axe (48, 29, D:4) a +0 sling (49, -5, D:4) a +0 falchion (53, 11, D:4) a +0 ring mail (61, 26, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 halberd a gnoll corpse (skeletalised by now) (0, 1, D:5) a +0 spear (5, -4, D:5) a +0 mace a +0 leather armour an orc skeleton an orc skeleton (6, -33, D:5) 9 gold pieces (6, -4, D:5) a +0 whip a +0 leather armour a +0 dagger an orc skeleton an orc skeleton (8, -28, D:5) 7 stones (11, 1, D:5) a +0 flail (12, -16, D:5) 11 gold pieces (30, -31, D:5) a +0 giant club (30, -27, D:5) an amulet of guardian spirit (32, -30, D:5) a +0 flail (35, -14, D:5) a +0 robe a +0 dagger an orc skeleton (36, -13, D:5) a +0 robe a +1 dagger of freezing (45, -31, D:5) a +0 trident a +0 ring mail (45, -10, D:5) a +0 falchion Level 6 of the Dungeon (16, 19, D:6) a +0 robe (19, -21, D:6) 4 stones (25, -9, D:6) a +0 quarterstaff (29, -27, D:6) a +0 chain mail (31, 8, D:6) a +0 mace (46, -24, D:6) a +0 hand axe (47, -25, D:6) a +0 whip an orc skeleton (47, -24, D:6) a +0 flail a +0 leather armour an orc skeleton (48, -25, D:6) a +0 dagger a +0 chain mail an orc skeleton Level 7 of the Dungeon (0, 0, D:7) a stone (4, -2, D:7) 3 boomerangs (10, -7, D:7) a +0 club a +0 plate armour a +0 dagger a +0 leather armour (11, -7, D:7) a +0 hand axe a +0 robe (11, -6, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (13, -2, D:7) 6 stones (13, 9, D:7) a bullfrog corpse (skeletalised by now) (15, -1, D:7) a water moccasin skeleton (15, 0, D:7) a +0 dagger a +0 robe a +0 whip (15, 1, D:7) a +0 plate armour (20, -1, D:7) a +0 dagger a +0 robe (23, 3, D:7) a +0 orcbow (36, 18, D:7) a +0 rapier (39, 7, D:7) 3 boomerangs a +0 flail (41, 6, D:7) a +0 robe a +0 dagger an orc skeleton (41, 7, D:7) a +0 plate armour a +0 hand axe an orc skeleton (43, 3, D:7) 3 stones (43, 7, D:7) a +0 robe a +0 dagger (43, 8, D:7) a +0 ring mail a +0 short sword a +0 mace an orc skeleton (44, 7, D:7) a +0 scale mail a +0 hand axe an orc skeleton (52, 21, D:7) a +0 dagger (53, 19, D:7) a +0 pair of gloves Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (1, -7, D:8) 5 javelins (1, 1, D:8) 6 stones (1, 2, D:8) 4 boomerangs (9, -11, D:8) 7 stones (11, -12, D:8) 5 stones (14, -5, D:8) 2 stones (17, -5, D:8) a wyvern skeleton (21, 3, D:8) a stone (28, -15, D:8) a +0 dagger a +0 robe a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (28, -14, D:8) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (29, -16, D:8) a +0 trident an orc corpse (skeletalised by now) (35, -9, D:8) a +0 war axe (35, 3, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a scroll of summoning (19, 10, D:9) a +0 robe (19, 23, D:9) a +0 club (21, 22, D:9) a +0 flail 4 stones a +0 club 4 poisoned darts a +0 club a +0 whip a gnoll skeleton (21, 24, D:9) 7 stones a +0 club (22, 22, D:9) a +0 spear a +0 whip a +0 scale mail a +2 heavy trident a gnoll skeleton (22, 23, D:9) 2 stones a +0 dagger a +0 buckler a +0 ring mail a +0 trident a gnoll skeleton (22, 24, D:9) a +0 flail a gnoll skeleton (23, 23, D:9) a +0 flail a +0 halberd (23, 24, D:9) a +0 whip a gnoll skeleton (24, 24, D:9) a +0 spear a gnoll skeleton (32, 20, D:9) 3 stones a +0 dagger (33, 27, D:9) a manticore skeleton (38, 16, D:9) a +0 flail (40, 16, D:9) a +0 chain mail a +0 mace an orc skeleton (41, 15, D:9) a +0 ring mail a +0 short sword a +0 flail an orc skeleton an orc skeleton (42, 14, D:9) a +0 dire flail a +0 giant spiked club (47, 17, D:9) 5 stones (48, -9, D:9) a +0 dagger (56, 0, D:9) a wyvern skeleton (63, 4, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +2 helmet of see invisible (7, -7, D:10) a +0 pair of boots (8, -13, D:10) 2 boomerangs (15, -13, D:10) a +0 trident an orc skeleton (16, -12, D:10) a +0 chain mail a +0 war axe (17, -12, D:10) a +0 ring mail a +0 dagger an orc skeleton (19, -19, D:10) a yak skeleton (27, -36, D:10) 5 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a wyvern corpse (skeletalised by now) (9, 7, Lair:1) 5 potions of moonshine (10, 7, Lair:1) a +6 ring of dexterity a ring of ice a ring of wizardry an amulet of guardian spirit (11, 6, Lair:1) an elephant skeleton an elephant skeleton a water moccasin skeleton (11, 7, Lair:1) a +0 animal skin (12, 7, Lair:1) the +2 executioner's axe of Indignation {freeze, +Blink Str+2} +Blink: It lets you blink. Str+2: It affects your strength (+2). the +4 flail of Duty {spect, rN+ rCorr Str-3} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). (14, 20, Lair:1) 8 stones (14, 27, Lair:1) 4 poisoned darts (16, 12, Lair:1) a bullfrog skeleton (17, 15, Lair:1) a wolf skeleton (18, 15, Lair:1) a komodo dragon skeleton (19, 27, Lair:1) a +0 whip (22, 16, Lair:1) a wolf skeleton (22, 35, Lair:1) 8 stones (26, 14, Lair:1) 3 poisoned darts (34, 7, Lair:1) a basilisk corpse (skeletalised by now) (36, 13, Lair:1) a staff of cold (39, 15, Lair:1) a +0 partisan (40, 6, Lair:1) a +0 robe (41, 18, Lair:1) an atropa-tipped dart (42, 20, Lair:1) a yak corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) a wolf corpse (skeletalised by now) (1, 1, Lair:2) a wolf corpse (skeletalised by now) (2, -22, Lair:2) a +0 flail (7, 27, Lair:2) a bullfrog skeleton (10, -3, Lair:2) a black mamba corpse (skeletalised by now) (22, 34, Lair:2) a komodo dragon corpse (skeletalised by now) (23, -20, Lair:2) a +0 leather armour (23, -5, Lair:2) a +0 dagger (25, -15, Lair:2) a yak corpse (skeletalised by now) (26, -15, Lair:2) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (26, -14, Lair:2) 2 large rocks (27, -15, Lair:2) a yak corpse (skeletalised by now) (31, -4, Lair:2) a +0 flail (36, 13, Lair:2) a +0 battleaxe (42, 33, Lair:2) a staff of conjuration (46, -1, Lair:2) a bog body skeleton (46, 0, Lair:2) a bog body skeleton (63, -22, Lair:2) a +2 sling of freezing (69, -12, Lair:2) a serpent talisman Level 3 of the Lair of Beasts (0, 0, Lair:3) 7 stones (1, 9, Lair:3) 5 stones (22, 29, Lair:3) a black bear corpse (36, -2, Lair:3) the +0 robe "Ixaiseap" {+Blink +Inv Regen+ Archmagi} +Blink: It lets you blink. +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. Archmagi: It increases the power of your magical spells. (37, -16, Lair:3) a +0 whip (37, 10, Lair:3) 2 javelins (44, 5, Lair:3) a +1 chain mail of poison resistance (47, 13, Lair:3) a +0 robe