applic Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (2, 2, D:1) 4 stones (2, 7, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (3, -3, D:1) a +0 club (3, 7, D:1) a +0 whip (3, 22, D:1) a +0 mace (5, 8, D:1) a quokka skeleton (8, 12, D:1) a ball python skeleton (10, 12, D:1) a rat skeleton (13, 12, D:1) a quokka skeleton (17, -16, D:1) a bat skeleton (18, -23, D:1) a +0 hand axe of venom (36, -6, D:1) a beast talisman (38, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, -13, D:1) 3 stones (54, -27, D:1) a +0 short sword 4 stones (54, -8, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (4, 39, D:2) a +0 hand axe (6, 14, D:2) a +0 dagger a goblin corpse (skeletalised by now) (6, 16, D:2) a +0 dagger (7, 7, D:2) a +0 club (21, 16, D:2) a scarf of harm (21, 17, D:2) 2 silver javelins (24, 27, D:2) a +0 scale mail (29, 16, D:2) an adder skeleton (29, 48, D:2) a +0 ring mail (39, 35, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 5 javelins (7, -3, D:3) a +0 sling (29, 5, D:3) a +0 ring mail (31, -2, D:3) an adder corpse (35, -5, D:3) a +0 dagger 3 boomerangs (35, 40, D:3) a +0 spear (38, -1, D:3) a +0 dagger of draining a +0 sling a +0 robe a +0 mace (38, 10, D:3) a +0 dagger a goblin skeleton (39, -1, D:3) a +0 short sword an orc corpse (skeletalised by now) (40, 0, D:3) a +0 whip a +0 ring mail (44, 24, D:3) a bat corpse (skeletalised by now) (52, 1, D:3) a +0 hand axe (57, 2, D:3) a +0 robe the +8 morningstar of the Saviour {protect, ^Fragile rPois rF+ Dex+5} ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rF+: It protects you from fire. Dex+5: It affects your dexterity (+5).