applic Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (1, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (2, -4, D:1) a +0 short sword (3, -1, D:1) a bat corpse (skeletalised by now) (10, 12, D:1) a +0 robe (10, 14, D:1) 3 stones a +0 robe (11, 14, D:1) a hobgoblin skeleton (12, 15, D:1) a frilled lizard skeleton (13, 10, D:1) a bat corpse (skeletalised by now) (16, -9, D:1) a hobgoblin skeleton (20, -10, D:1) a ball python skeleton (27, -17, D:1) a quokka corpse (skeletalised by now) (32, 22, D:1) 7 stones (32, 28, D:1) a bat corpse (skeletalised by now) (38, -14, D:1) a bat corpse (skeletalised by now) (40, 33, D:1) a frilled lizard corpse (skeletalised by now) (42, 27, D:1) 8 stones (54, -7, D:1) 5 boomerangs Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (8, 3, D:2) a potion of curing (8, 4, D:2) a jackal corpse (9, 3, D:2) a ball python corpse (9, 5, D:2) a jackal corpse (15, 5, D:2) a ribbon worm corpse (21, -8, D:2) the felid corpse of Natasha