Dungeon Crawl Stone Soup version 0.33-a0-990-gded44dc72d (webtiles) character file. Game seed: 9095589062403027957 5 applic the Shield-Bearer (level 1, 0/16 HPs) Began as an Octopode Fighter on Feb 22, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (58 turns). applic the Shield-Bearer (Octopode Fighter) Turns: 58, Time: 00:00:16 Health: 0/16 AC: 1 Str: 15 XL: 1 Next: 80% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 4 Dex: 11 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . b - +0 buckler rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 buckler (worn) Scrolls d - a scroll of teleportation {unknown} Potions c - a potion of might Skills: - Level 3.0 Fighting - Level 2.0 Long Blades - Level 3.0 Dodging + Level 3.4 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The endoplasm moves out of view. Found a scroll labelled DAAS FIOMPIM. The jackal bites you but does no damage. The jackal closely misses you. The jackal barks! You hit the jackal. You kill the jackal! You block the jackal's attack. The jackal closely misses you. You miss the jackal. Your grab misses the jackal. The bat hits you. The endoplasm enters a dispersal trap! The jackal blinks! The frilled lizard blinks! The bat blinks! The frilled lizard blinks! The jackal blinks! The frilled lizard blinks! You blink. The endoplasm blinks! You hit the jackal. You grab the jackal. The jackal is lightly wounded. You constrict the jackal. The jackal bites you. The jackal barely misses you. You hit the jackal but do no damage. Your squeeze misses the jackal. The jackal is severely wounded. You constrict the jackal. You kill the jackal! The bat closely misses you. The bat misses you. The endoplasm freezes you. You are frozen. The bat hits you. You hit the endoplasm. The endoplasm is lightly wounded. The bat hits you but does no damage. The bat barely misses you. The bat hits you but does no damage. The endoplasm hits you. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the endoplasm but do no damage. The bat hits you but does no damage. The endoplasm misses you. The bat misses you. You hit the endoplasm. The endoplasm is lightly wounded. The bat barely misses you. The endoplasm freezes you. You are frozen. You die... ........# #.......## #?#. # ###........##... #.#..........#... ..........l..#... ....#.....b...... .#.#.....†....# .......=.@J..^# #.#.#........# #######..## #...# #...#.# #.###.## ##.###..### ....#......# ............## You could see an endoplasm, a bat and a frilled lizard. Vanquished Creatures A dart slug (D:1) 2 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | applic the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 58 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_rooms, serial_glass, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, serial_shops, shop, chequers_serial_rivers_marsh, amcnicky_mini_corridor_feature Action || total ---------------------------++------- Melee: Long sword || 8 Constrict || 2 Armour: Skin || 9 Dodge: Dodged || 9 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 60 | 60 | 0 | 0 | 34 | 1 | 60.0 | Dungeon | 60 | 60 | 0 | 0 | 34 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 60 daAuts