Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 11463408331121498657 41 applic the Conjurer (level 3, -1/20 HPs) Began as a Deep Elf Conjurer on Feb 25, 2025. Shot with an arrow by a centaur (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:03 (1441 turns). applic the Conjurer (Deep Elf Conjurer) Turns: 1441, Time: 00:03:04 Health: -1/20 AC: 4 Str: 4 XL: 3 Next: 32% Magic: 9/10 EV: 11 Int: 24 God: Gold: 62 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . h - +1 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . i - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (-1 -> -3) A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons h - a +1 dagger of venom (weapon) Missiles d - 10 poisoned darts Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) i - a +1 hat (worn) Jewellery l - an amulet of guardian spirit Potions b - a potion of magic e - a potion of resistance {unknown} f - 3 potions of curing {unknown} g - 3 potions of heal wounds {unknown} Skills: + Level 0.8 Fighting - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.0 Spellcasting * Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 8% 2d3 14% 2 Sigil of Binding Hex 4% N/A 28% 3 Brom's Barrelling Bould Conj/Erth 16% 2d5 34% 4 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Hoarfrost Cannonade Ice/Frge 2% 3d6/3d12 95% 5 Bombard Conj/Erth 8% 9d2 99% 6 Diamond Sawblades Frge 2% 4d4 100% 7 Haunt Necr/Summ 2% N/A 100% 7 Hellfire Mortar Fire/Erth/Frge 2% 4d5 100% 7 Borgnjor's Revivificati Necr 2% N/A 100% 8 Death's Door Necr 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) d - 10 poisoned darts (gained 6) You now have 62 gold pieces (gained 6). Found a club. Found an escape hatch in the ceiling. You see here a +0 club. Found a stone staircase leading up. An endoplasm comes into view. An endoplasm is nearby! The magic dart hits the endoplasm. You kill the endoplasm! Your Spellcasting skill increases to level 4! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 short sword and quivering poisoned darts. Found a club. The kobold shouts! The kobold throws a poisoned dart. The poisoned dart hits you! You are poisoned. A kobold is nearby! A kobold is nearby! The magic dart hits the kobold! You kill the kobold! You feel sick. A centaur comes into view. The centaur moves out of view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You feel sick. A centaur is nearby! A centaur is nearby! The magic dart hits the centaur. The centaur is lightly wounded. The centaur shouts! You feel sick. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! You feel sick. The centaur shoots an arrow. The arrow hits you! You die... #) #. . # #.# ##.##c# ####<##......) ##....#....#... ##.......#.... ###..........# ............# #.....<@###### ##............. ##...######### ##)## #.# ### #.# #.. #.# #.# ###.# #.# #...# #.# You could see a centaur. Vanquished Creatures A dart slug (D:1) 2 ribbon worms 7 ball pythons 2 endoplasms A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins 3 kobolds 3 quokkas (D:1) 4 bats 2 frilled lizards (D:2) 6 rats (D:2) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | applic the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 183 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 186 | D:1 | Learned a level 2 spell: Searing Ray 793 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/10 1173 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1377 | D:3 | Reached skill level 5 in Conjurations 1438 | D:3 | Noticed a centaur 1441 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic, minivault_26, nicolae_concentric_dashed_squares_wild, minmay_pentomino_z4 D:2: layout_rooms, basic_altar, grunt_decor_resistance, serial_park_tiny_2 D:3: layout_loops_ring, kennysheep_generic_room_3, uniq_terence, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.0 Spellcasting | 4 | 4.0 Fighting | | 0.8 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 61 Searing Ray || 1 Use: Scroll || 4 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1438 | 1409 | 29 | 100 | 1108 | 3 | 479.3 | Dungeon | 1438 | 1409 | 29 | 100 | 1108 | 3 | 479.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 689 daAuts D:1: 651 daAuts D:3: 96 daAuts