applic Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (7, -20, D:1) a +0 ring mail (10, -10, D:1) a +0 hand axe (12, -23, D:1) a bat corpse (skeletalised by now) (13, 7, D:1) a ball python corpse (skeletalised by now) (13, 9, D:1) a bat corpse (skeletalised by now) (14, -24, D:1) a rat corpse (skeletalised by now) (15, -25, D:1) a +0 club (21, -23, D:1) a +0 whip (26, 19, D:1) a hobgoblin corpse (skeletalised by now) (27, 18, D:1) a ball python corpse (skeletalised by now) (38, 5, D:1) a ball python corpse (skeletalised by now) (39, -4, D:1) a +0 club a goblin skeleton (48, 8, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (3, 0, D:2) a frilled lizard corpse (skeletalised by now) (8, 0, D:2) a +0 robe (8, 6, D:2) a +0 dagger (19, 19, D:2) a +0 club (19, 27, D:2) an adder corpse (skeletalised by now) (28, -1, D:2) 2 silver javelins (30, 49, D:2) a ball python corpse (skeletalised by now) (34, 11, D:2) an adder corpse (skeletalised by now) (51, 8, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +6 ring of dexterity (1, -1, D:3) a ring of magical power (16, 5, D:3) a +0 dagger (18, 9, D:3) 12 gold pieces (24, 13, D:3) a +0 rapier (27, 3, D:3) a ball python corpse (35, 22, D:3) a +0 robe (41, 25, D:3) a +0 quarterstaff (42, -1, D:3) a +0 whip