applic Level 1 of the Dungeon (0, 0, D:1) a blade talisman (5, -36, D:1) a rat skeleton (12, -17, D:1) a +0 short sword (12, -14, D:1) a +0 leather armour (14, -28, D:1) a +0 pair of boots (27, -24, D:1) a bat skeleton (29, -46, D:1) 5 stones (29, -33, D:1) 5 stones a +0 dagger a kobold skeleton (29, -9, D:1) a jackal corpse (skeletalised by now) (30, -18, D:1) a +0 pair of gloves of stealth (30, -10, D:1) a jackal corpse (skeletalised by now) (42, -29, D:1) a +0 short sword a kobold corpse (skeletalised by now) (47, -4, D:1) a hobgoblin corpse (skeletalised by now) (48, -4, D:1) a quokka corpse (skeletalised by now) (49, -8, D:1) a +0 club (57, -28, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a book of Minor Magic (3, 5, D:2) a +0 falchion (5, 2, D:2) 12 gold pieces (7, 14, D:2) a +0 club (8, 2, D:2) 9 gold pieces a +0 whip a gnoll corpse (22, 19, D:2) a +0 short sword (29, 5, D:2) 6 stones (29, 8, D:2) a bat corpse (30, 22, D:2) a +1 whip of venom a +0 club a goblin corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (35, 18, D:2) a frilled lizard corpse