applic

Level 1 of the Dungeon
(0, 0, D:1)
  a blade talisman
(5, -36, D:1)
  a rat skeleton
(12, -17, D:1)
  a +0 short sword
(12, -14, D:1)
  a +0 leather armour
(14, -28, D:1)
  a +0 pair of boots
(27, -24, D:1)
  a bat skeleton
(29, -46, D:1)
  5 stones
(29, -33, D:1)
  5 stones
  a +0 dagger
  a kobold skeleton
(29, -9, D:1)
  a jackal corpse (skeletalised by now)
(30, -18, D:1)
  a +0 pair of gloves of stealth
(30, -10, D:1)
  a jackal corpse (skeletalised by now)
(42, -29, D:1)
  a +0 short sword
  a kobold corpse (skeletalised by now)
(47, -4, D:1)
  a hobgoblin corpse (skeletalised by now)
(48, -4, D:1)
  a quokka corpse (skeletalised by now)
(49, -8, D:1)
  a +0 club
(57, -28, D:1)
  a bat corpse (skeletalised by now)

Level 2 of the Dungeon
(0, 0, D:2)
  a book of Minor Magic
(3, 5, D:2)
  a +0 falchion
(5, 2, D:2)
  12 gold pieces
(7, 14, D:2)
  a +0 club
(8, 2, D:2)
  9 gold pieces
  a +0 whip
  a gnoll corpse
(22, 19, D:2)
  a +0 short sword
(29, 5, D:2)
  6 stones
(29, 8, D:2)
  a bat corpse
(30, 22, D:2)
  a +1 whip of venom
  a +0 club
  a goblin corpse (skeletalised by now)
  a gnoll corpse (skeletalised by now)
(35, 18, D:2)
  a frilled lizard corpse