Dungeon Crawl Stone Soup version 0.33-a0-1086-g610cef96e5 (webtiles) character file. Game seed: 4241663235316424829 18 applic the Magician (level 2, -1/21 HPs) Began as a Djinni Conjurer on Mar 14, 2025. Slain by a sleepcap (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:14 (751 turns). applic the Magician (Djinni Conjurer) Turns: 751, Time: 00:01:14 Health: -1/21 AC: 3 Str: 6 XL: 2 Next: 90% Gold: 119 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . b - +2 dagger (elec) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . c - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons b - a +2 dagger of electrocution (weapon) Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Potions e - a potion of invisibility i - a potion of lignification {unknown} Skills: + Level 0.1 Fighting + Level 2.2 Dodging - Level 1.5 Stealth * Level 3.8 Spellcasting * Level 3.8 Conjurations * Level 3.8 Hexes * Level 3.8 Summonings * Level 3.8 Necromancy * Level 3.8 Translocations * Level 3.8 Forgecraft * Level 3.8 Fire Magic * Level 3.8 Ice Magic * Level 3.8 Air Magic * Level 3.8 Earth Magic * Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d6 28% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 119 gold pieces (gained 4). A kobold comes into view. It is wielding a +0 club. A kobold is nearby! A kobold is nearby! The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) As you open the door, it creaks loudly! A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! A hobgoblin is nearby! The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. A sleepcap comes into view. Found 13 gold pieces. The magic dart hits the sleepcap. The sleepcap is lightly damaged. The sleepcap releases spores at you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (lightly damaged, 100% to hit) The searing ray hits the sleepcap but does no damage. The sleepcap is lightly damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. The searing ray hits the sleepcap. The sleepcap is moderately damaged. The sleepcap barely misses you. The searing ray hits the sleepcap! The sleepcap is severely damaged. The sleepcap releases spores at you! You die... #.......####### ##.#...################# #........#.............# .........#.............# #........#.............# #........#....#####....# .........#......#......# .........#......#$.....# .........'..####@# .####....#.....f#......# .# ####.#......#......# .# #)#....#####$...# .# #.#...... ....# .# #.#....... ...# . #.#....... ..# #.######## ### #.# You could see a sleepcap. Vanquished Creatures A ball python (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 4 hobgoblins A quokka (D:1) 2 bats 2 kobolds (D:2) A rat (D:2) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | applic the Djinni Conjurer began the quest for the Orb. 0 | D:1 | applic set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 288 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 751 | D:2 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_loops_cross D:2: minmay_chambers_of_twos, layout_basic, kennysheep_generic_room_16, uniq_terence, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Cast: Magic Dart || 32 Searing Ray || 3 Use: Scroll || 4 Armour: Robe || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 749 | 745 | 4 | 0 | 633 | 2 | 374.5 | Dungeon | 749 | 745 | 4 | 0 | 633 | 2 | 374.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 653 daAuts D:2: 95 daAuts