Dungeon Crawl Stone Soup version 0.33-a0-1086-g610cef96e5 (webtiles) character file. Game seed: 14457361527083961909 34 applic the Magician (level 3, -6/25 HPs) Began as a Djinni Conjurer on Mar 14, 2025. Mangled by Natasha (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:12 (885 turns). applic the Magician (Djinni Conjurer) Turns: 885, Time: 00:01:12 Health: -6/25 AC: 2 Str: 6 XL: 3 Next: 50% Gold: 53 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions d - a potion of enlightenment Skills: + Level 0.2 Fighting + Level 2.2 Dodging - Level 1.5 Stealth * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations * Level 4.0 Forgecraft * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Poisonous Vapours Alch/Air 84% 1d4 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: an adder (63% to hit) The searing ray hits the adder! The adder is severely wounded. (Press . to maintain the ray.) The adder bites you. The searing ray hits the adder! You kill the adder! Natasha misses you. Natasha barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (72% to hit) The searing ray hits Natasha. Natasha is lightly wounded. (Press . to maintain the ray.) Natasha casts a spell. The searing ray hits Natasha. Natasha is moderately wounded. Natasha claws you. * * * LOW HITPOINT WARNING * * * The cerulean imp hits you with a +1 spear. * * * LOW HITPOINT WARNING * * * The searing ray hits Natasha. Natasha is severely wounded. * * * LOW HITPOINT WARNING * * * Natasha barely misses you. The cerulean imp barely misses you. The searing ray hits Natasha. Natasha is almost dead. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Natasha mumbles some strange words. The cerulean imp hits you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Natasha claws you! You die... Natasha curls up and begins to purr. #..$.?..............# ##....#####.........# .....#####..........# .....##..........### .h...............# .....#...........# #.##.......>..5..# #. #...........5h# ............@# .....##..#### .... ##.# .. .. #.. You could see Natasha and 2 cerulean imps. Vanquished Creatures An adder (D:2) 3 ball pythons 4 bats (D:1) An endoplasm (D:2) A goblin (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) A frilled lizard (D:1) 5 kobolds A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | applic the Djinni Conjurer began the quest for the Orb. 0 | D:1 | applic set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 86 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 310 | D:1 | Found Iffulubb's Armour Boutique. 525 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 525 | D:1 | Learned a level 1 spell: Poisonous Vapours 856 | D:2 | Noticed Natasha 885 | D:2 | Mangled by Natasha Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic, serial_shops, nicolae_shop_crystal, hangedman_decor_opposing, minmay_misc_feat_plants D:2: layout_rooms, uniq_sigmund, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Fighting | | 0.2 Dodging | | 2.2 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 43 Searing Ray || 3 Use: Scroll || 2 Armour: Robe || 13 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 884 | 878 | 6 | 0 | 771 | 2 | 442.0 | Dungeon | 884 | 878 | 6 | 0 | 771 | 2 | 442.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 856 daAuts D:2: 28 daAuts