Dungeon Crawl Stone Soup version 0.33-a0-1097-g6ed86a1e71 (webtiles) character file. Game seed: 2874343275646425357 456 applic the Magician (level 7, -1/47 HPs) Began as a Djinni Conjurer on Mar 17, 2025. Slain by an orc priest ... wielding a +0 club (5 damage) ... on level 6 of the Dungeon. The game lasted 00:03:51 (2949 turns). applic the Magician (Djinni Conjurer) Turns: 2949, Time: 00:03:52 Health: -1/47 AC: 3 Str: 6 XL: 7 Next: 27% Gold: 86 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . c - staff of conjuration rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons e - a +2 heavy hand axe Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) Magical Staves c - a staff of conjuration (weapon) Scrolls g - 3 scrolls of teleportation i - a scroll of identify Potions b - a potion of haste {unknown} d - a potion of enlightenment {unknown} h - 4 potions of curing Skills: + Level 1.0 Fighting + Level 2.6 Dodging - Level 1.5 Stealth * Level 6.1 Spellcasting * Level 6.1 Conjurations * Level 6.1 Hexes * Level 6.1 Summonings * Level 6.1 Necromancy * Level 6.1 Translocations * Level 6.1 Forgecraft * Level 6.1 Fire Magic * Level 6.1 Ice Magic * Level 6.1 Air Magic * Level 6.1 Earth Magic * Level 6.1 Alchemy + Level 0.7 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 25% 3d14 8% 4 d - Iskenderun's Mystic Conj/Tloc 50% 2d11 (+2d68% 4 e - Slow Hex 100% N/A 1% 1 f - Grave Claw Necr 66% 2d11 1% 2 g - Ozocubu's Armour Ice 33% N/A 2% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Ashenzari Dithmenos Xom Zin The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 79% to hit) You feel a surge of power! The searing ray hits the orc wizard. The orc wizard is severely wounded. (Press . to maintain the ray.) The searing ray hits the orc wizard! You kill the orc wizard! An orc wizard comes into view. It is wielding a +0 dagger. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc wizard shouts! The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) The searing ray misses the orc priest. You finish channelling your searing ray. An orc priest comes into view. It is wielding a +0 hand axe. A jelly comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (83% to hit) You feel a surge of power! The searing ray hits the orc priest! The orc priest is heavily wounded. The searing ray hits the orc wizard! The orc wizard is heavily wounded. (Press . to maintain the ray.) The jelly quivers. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest. The orc priest is severely wounded. The searing ray hits the orc wizard! You kill the orc wizard! * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 club. You die... .... .... ..J.. ### ..... #..## ..o.). #..## ......# #..#. ......o#### #... #.@..### #..> ###....### ##.## ###....#### #..# ###.....###..# ####....#.## ###....# ###..# ##†## #..# You could see a jelly and 2 orc priests. Vanquished Creatures An ogre (D:6) A bullfrog (D:7) A scorpion (D:6) A jelly (D:6) 2 iguanas (D:6) 3 orc wizards 3 adders 2 ufetubi (D:3) A dart slug (D:3) 5 orcs 2 endoplasms 4 giant cockroaches 7 goblins 4 hobgoblins 2 jackals (D:3) 7 quokkas 11 ball pythons 6 bats 2 frilled lizards (D:1) 8 kobolds 6 rats 79 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | applic the Djinni Conjurer began the quest for the Orb. 0 | D:1 | applic set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 174 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 420 | D:1 | Reached XP level 3. HP: 19/25 MP: 0/0 420 | D:1 | Learned a level 1 spell: Slow 1206 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1954 | D:3 | Reached XP level 5. HP: 28/36 MP: 0/0 1954 | D:3 | Learned a level 2 spell: Grave Claw 2464 | D:4 | Noticed a sky beast 2586 | D:4 | You are sucked into a shaft and drop 3 floors! 2591 | D:7 | Found a glowing golden altar of the Shining One. 2600 | D:7 | Found a shadowy altar of Dithmenos. 2602 | D:7 | Found a broken altar of Ashenzari. 2687 | D:7 | Noticed an angel 2689 | D:7 | Found a shimmering altar of Xom. 2690 | D:7 | Found a glowing silver altar of Zin. 2716 | D:7 | Noticed a bullfrog 2722 | D:7 | Killed a bullfrog 2723 | D:7 | Reached skill level 5 in Spellcasting 2723 | D:7 | Reached skill level 5 in Conjurations 2723 | D:7 | Reached skill level 5 in Hexes 2723 | D:7 | Reached skill level 5 in Summonings 2723 | D:7 | Reached skill level 5 in Necromancy 2723 | D:7 | Reached skill level 5 in Translocations 2723 | D:7 | Reached skill level 5 in Forgecraft 2723 | D:7 | Reached skill level 5 in Fire Magic 2723 | D:7 | Reached skill level 5 in Ice Magic 2723 | D:7 | Reached skill level 5 in Air Magic 2723 | D:7 | Reached skill level 5 in Earth Magic 2723 | D:7 | Reached skill level 5 in Alchemy 2723 | D:7 | Reached XP level 6. HP: 24/41 MP: 0/0 2801 | D:7 | Noticed a sky beast 2870 | D:6 | Identified the +5 ring mail of Bitterness {Dex+2} 2871 | D:6 | Noticed an ogre 2890 | D:6 | Killed an ogre 2891 | D:6 | Reached XP level 7. HP: 39/46 MP: 0/0 2891 | D:6 | Learned a level 3 spell: Ozocubu's Armour 2942 | D:6 | Reached skill level 1 in Fighting 2949 | D:6 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_loops_cross D:2: layout_loops_corners, minmay_shallow_snake_nest D:3: layout_basic, grunt_ministairs_9 D:4: minmay_diamond_boxcup, layout_basic, bh_walls_and_bars D:6: layout_cave_pods, dk_vineyard_3, kennysheep_generic_room_6 D:7: layout_loops_ring, grunt_temple_overflow_order_and_chaos_1, gammafunk_temple_overflow_forgotten, lemuel_temple_firewalk_b, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 | 6.1 Conjurations | 4 5 6 | 6.1 Hexes | 4 5 6 | 6.1 Summonings | 4 5 6 | 6.1 Necromancy | 4 5 6 | 6.1 Translocations | 4 5 6 | 6.1 Forgecraft | 4 5 6 | 6.1 Fire Magic | 4 5 6 | 6.1 Ice Magic | 4 5 6 | 6.1 Air Magic | 4 5 6 | 6.1 Earth Magic | 4 5 6 | 6.1 Alchemy | 4 5 6 | 6.1 Fighting | 1 | 1.0 Dodging | | 2.6 Stealth | | 1.5 Evocations | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 73 | 62 | 9 || 144 Searing Ray | 1 | 8 | 2 || 11 Fulminant Prism | | 1 | || 1 Use: Scroll | 4 | 3 | || 7 Armour: Robe | 3 | 4 | 2 || 9 Dodge: Dodged | 9 | 9 | || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2946 | 2842 | 104 | 0 | 2470 | 6 | 491.0 | Dungeon | 2946 | 2842 | 104 | 0 | 2470 | 6 | 491.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 955 daAuts D:3: 778 daAuts D:1: 745 daAuts D:7: 224 daAuts D:6: 137 daAuts D:4: 104 daAuts