Dungeon Crawl Stone Soup version 0.33-a0-1268-gb1c48543f7 (webtiles) character file. Game seed: 2199955953346362543 819 applic the Magician (level 7, -2/40 HPs) Began as a Deep Elf Conjurer on Apr 6, 2025. Slain by a wight ... wielding a +5 halberd (5 damage) ... on level 5 of the Dungeon. The game lasted 00:13:05 (4780 turns). applic the Magician (Deep Elf Conjurer) Turns: 4780, Time: 00:13:07 Health: -2/40 AC: 2 Str: 4 XL: 7 Next: 63% Magic: 25/29 EV: 12 Int: 25 God: Gold: 314 SH: 0 Dex: 16 Spells: 10/21 levels left rFire + . . t - +3 short sword (venom) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ k - ring of magical power HPRegen 0.26/turn r - ring of Vyaf {rElec rF+ rC- Will- Dex+3 Fire} MPRegen 0.42/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You visited the chambers of the Necropolis 1 time. You collected 314 gold pieces. Inventory: Hand Weapons t - a +3 short sword of venom (weapon) w - a +4 whip Missiles u - 4 throwing nets C - 12 poisoned darts Armour a - a +0 robe (worn) c - a scarf of shadows B - a +0 helmet Jewellery h - a +6 ring of strength j - a ring of flight k - a ring of magical power (worn) r - the ring of Vyaf (worn) {rElec rF+ rC- Will- Dex+3 Fire} (You found it on level 3 of the Dungeon) [ring of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. F - a +6 ring of strength Talismans A - a quill talisman Baubles o - 2 flux baubles Wands p - a wand of charming (11) y - a wand of mindburst (15) Scrolls d - a scroll of fog e - a scroll of noise l - a scroll of vulnerability n - 2 scrolls of revelation s - a scroll of teleportation x - a scroll of torment {unknown} D - a scroll of immolation {unknown} E - a scroll of fear {unknown} Potions b - a potion of magic f - 2 potions of curing g - 2 potions of ambrosia i - a potion of might {unknown} m - 2 potions of brilliance q - a potion of attraction v - 2 potions of berserk rage z - a potion of haste {unknown} Skills: - Level 2.0 Fighting - Level 4.0 Dodging - Level 2.4 Stealth + Level 7.6 Spellcasting + Level 7.4 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 c - Fulminant Prism Conj/Alch 14% 3d9 14% 4 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 18% N/A 10% 2 Fugue of the Fallen Necr 9% N/A 19% 3 Anguish Hex/Necr 4% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Qazlal Xom Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You stop channelling your searing ray. Things that are here: a +1 falchion; a +0 robe Things that are here: a +2 flail; a +0 robe A wight comes into view. It is wielding a +5 halberd. A wight is nearby! The magic dart hits the wight. The wight is moderately damaged. A centaur comes into view. The magic dart hits the wight. The wight is moderately damaged. The centaur shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +5 halberd and wearing a +0 robe (moderately damaged, 82% to hit) The searing ray hits the wight. The wight is heavily damaged. (Press . to maintain the ray.) A wight comes into view. It is wielding a +0 hand axe. The searing ray hits the wight. The wight is heavily damaged. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! A wight comes into view. It is wielding a +0 spear. The centaur shoots an arrow. The arrow hits you. The searing ray hits the wight. The wight is almost destroyed. The wight hits you from afar with a +5 halberd! * * * LOW HITPOINT WARNING * * * The searing ray hits the wight. The wight is almost destroyed. You finish channelling your searing ray. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The wight misses you. The centaur shoots an arrow. The arrow misses you. The wight hits you from afar with a +5 halberd. You die... ## #. #. ####### #. #)....## #. #......# #. #########......###. #.@)).............. #.######......##### #z. #.###.## #.c. #.# #.##### #.... #.###.....## #.#### #.....###... #z. #..##.# ###. ... #>###.# #. #.# #.# #. You could see 2 wights. Vanquished Creatures An ice beast (D:5) An ogre (D:5) A scorpion (D:5) 2 wights (D:5) 2 bombardier beetles 2 hounds (D:5) Ijyb (D:3) 3 iguanas 2 orc wizards (D:5) 4 gnolls 4 adders 2 shadow imps A white imp (D:5) 4 dart slugs A ribbon worm (D:2) 11 orcs A bat (D:1) 10 endoplasms 3 giant cockroaches 10 goblins 13 hobgoblins 2 jackals (D:2) 17 kobolds 3 quokkas 3 ball pythons 3 frilled lizards 2 rats 109 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | applic the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 90 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 93 | D:1 | Learned a level 2 spell: Searing Ray 1024 | D:2 | Reached skill level 5 in Conjurations 1096 | D:2 | Reached XP level 3. HP: 19/19 MP: 10/10 1231 | D:2 | Found a shimmering altar of Xom. 1735 | D:3 | Noticed Ijyb 1744 | D:3 | Killed Ijyb 1745 | D:3 | Reached XP level 4. HP: 24/24 MP: 12/12 1781 | D:3 | Reached skill level 5 in Spellcasting 2060 | D:3 | Reached XP level 5. HP: 28/28 MP: 14/14 2152 | D:3 | Learned a level 4 spell: Fulminant Prism 2158 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2214 | D:3 | Identified the ring of Vyaf {rElec rF+ rC- Will- Dex+3 | Fire} 2453 | D:4 | Reached skill level 1 in Fighting 2883 | D:4 | Found a phantasmal passage. 2892 | Necropol | Entered the Necropolis 2928 | Necropol | Found a runed gate. 2929 | Necropol | Found a runed gate. 2930 | Necropol | Found a runed gate. 2931 | Necropol | Found a runed gate. 2931 | Necropol | Found a runed gate. 2931 | Necropol | Found a runed gate. 3000 | Necropol | Found a transporter. 3035 | Necropol | Found a huge runed translucent gate. 3036 | Necropol | Found a huge runed translucent gate. 3037 | Necropol | Found a huge runed translucent gate. 3037 | Necropol | Found a huge runed translucent gate. 3037 | Necropol | Noticed jhin's ghost (amateur OpSh) 3038 | Necropol | Noticed jotaen's ghost (amateur MiGl) 3038 | Necropol | Noticed jhin's ghost (amateur OpSh) 3040 | Necropol | Noticed Hbdncj's ghost (amateur MiFi) 3094 | Necropol | Found a huge runed translucent gate. 3094 | Necropol | Found a huge runed translucent gate. 3094 | Necropol | Noticed motoroller71's ghost (novice MiFi) 3096 | Necropol | Found a huge runed translucent gate. 3097 | Necropol | Found a huge runed translucent gate. 3263 | Necropol | Found a transporter. 3280 | Necropol | Found a huge runed translucent gate. 3476 | D:4 | Noticed a water elemental 3478 | D:4 | Found a stormy altar of Qazlal. 3480 | D:4 | Noticed an air elemental 3480 | D:4 | Noticed a fire elemental 3541 | D:4 | Reached XP level 6. HP: 35/35 MP: 15/15 3850 | D:5 | Entered Level 5 of the Dungeon 3973 | D:5 | Noticed an ice beast 3982 | D:5 | Killed an ice beast 4008 | D:5 | Reached XP level 7. HP: 40/40 MP: 18/18 4779 | D:5 | HP: 2/40 [centaur/arrow (9)] 4780 | D:5 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_basic, chequers_garden, grunt_decor_junction D:2: layout_basic, basic_altar, st_stairs_6, cheibrodos_gnoll_hut D:3: layout_basic, uniq_ijyb D:4: corexii_shantytown, layout_rooms, nicolae_qazlal_style_of_elements, index_necropolis_entry_open_halls, minivault_14, corexii_item_surrounded_by_moat, grunt_ministairs_10, eino_tiny_chamber D:5: nicolae_cairo_tiling_large, layout_basic Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 7 | 7.6 Conjurations | 5 6 7 | 7.4 Dodging | 3 4 | 4.0 Fighting | 1 2 | 2.0 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 54 | 98 | 9 || 161 Searing Ray | 4 | 19 | 10 || 33 Use: Scroll | | 11 | || 11 Armour: Robe | 6 | 12 | 10 || 28 Dodge: Dodged | 5 | 8 | 7 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4741 | 4483 | 258 | 25 | 3870 | 6 | 790.2 | Dungeon | 4278 | 4020 | 258 | 25 | 3460 | 5 | 855.6 | Necropolis | 462 | 462 | 0 | 0 | 410 | 1 | 462.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 985 daAuts D:4: 950 daAuts D:5: 928 daAuts D:1: 719 daAuts D:3: 694 daAuts Necropolis: 462 daAuts