applic Level 1 of the Dungeon (1, -11, D:1) a +0 ring mail (6, -8, D:1) a +0 helmet (7, 3, D:1) 4 stones (8, -6, D:1) a +0 mace a goblin corpse (skeletalised by now) (9, -14, D:1) a +0 club (11, -8, D:1) a +0 club (14, -18, D:1) a +2 dagger of speed 5 stones a kobold skeleton (17, -32, D:1) 6 stones (17, -31, D:1) a +0 helmet (20, -25, D:1) a +0 club (25, -24, D:1) a +0 dagger (26, 16, D:1) a book of the Hunter (33, -23, D:1) a +0 falchion (33, 11, D:1) a +0 dagger a kobold corpse (skeletalised by now) (39, -17, D:1) a +0 dagger (49, -21, D:1) a +0 robe Level 2 of the Dungeon (7, 0, D:2) a +0 dagger 5 stones (9, -3, D:2) a +0 club a goblin corpse (skeletalised by now) (13, 3, D:2) a bat corpse (skeletalised by now) (13, 5, D:2) a +0 short sword (25, -5, D:2) a +0 leather armour (28, -3, D:2) a +0 hand axe a +0 robe a goblin corpse (skeletalised by now) (29, -1, D:2) a ball python corpse (skeletalised by now) (29, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (29, 1, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) (31, -8, D:2) a +0 dagger (34, -5, D:2) 6 stones (34, -3, D:2) a +0 mace (35, 18, D:2) a +0 dagger of venom 5 stones a kobold corpse (skeletalised by now) (39, 8, D:2) a +0 dagger a goblin skeleton (39, 23, D:2) a +0 short sword (40, -6, D:2) a quokka corpse (skeletalised by now) (41, 23, D:2) a hobgoblin corpse (skeletalised by now) (44, -5, D:2) an adder corpse (skeletalised by now) (45, -3, D:2) a +0 club Level 3 of the Dungeon (3, 6, D:3) a hobgoblin skeleton (3, 8, D:3) a +0 whip an adder skeleton (12, 4, D:3) an adder skeleton (25, 18, D:3) a +1 pair of boots (27, 25, D:3) a +0 whip (27, 42, D:3) a jackal corpse (skeletalised by now) (31, 15, D:3) a +0 spear (34, 30, D:3) a hobgoblin skeleton (36, 17, D:3) a river rat corpse (skeletalised by now) (37, 23, D:3) the +7 chain mail of the Journeyman {rPois Will+} rPois: It protects you from poison. Will+: It increases your willpower. (39, 9, D:3) an adder skeleton (39, 13, D:3) a river rat skeleton an adder skeleton (39, 17, D:3) a river rat skeleton (40, 11, D:3) a rat skeleton (42, 4, D:3) a book of Misfortune (47, 17, D:3) a +0 club (51, 30, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (58, 20, D:3) a +0 war axe Level 4 of the Dungeon (3, -7, D:4) a +0 short sword a kobold corpse (skeletalised by now) (18, 26, D:4) a +0 short sword (20, -9, D:4) a scroll of noise (22, 2, D:4) a jackal corpse (skeletalised by now) (29, 12, D:4) a +0 short sword (38, 7, D:4) a +0 whip a kobold skeleton (47, -24, D:4) a +0 rapier (47, -16, D:4) a +0 mace (52, -10, D:4) a +0 club (55, -26, D:4) a +0 club (55, -16, D:4) a book of Party Tricks (55, 4, D:4) a +0 dagger a goblin skeleton (61, -5, D:4) a +0 giant club an ogre skeleton (62, 10, D:4) a +0 club Level 5 of the Dungeon (8, -8, D:5) a hound skeleton (8, 9, D:5) the +1 robe of Hadjma {Int+7} Int+7: It affects your intelligence (+7). (13, -6, D:5) a +0 robe (15, -17, D:5) a stone (32, -43, D:5) a +0 orcbow a centaur corpse (skeletalised by now) (36, -43, D:5) a hound corpse (skeletalised by now) (41, -36, D:5) an adder corpse (skeletalised by now)