Dungeon Crawl Stone Soup version 0.33-a0-1454-g2612842421 (webtiles) character file. Game seed: 5318146029212910709 1141 applic the Destroyer (level 8, 0/44 HPs) Began as a Deep Elf Conjurer on Apr 20, 2025. Was a Believer of Sif Muna. Succumbed to poison ... on level 5 of the Dungeon. The game lasted 00:08:00 (4981 turns). applic the Destroyer (Deep Elf Conjurer) Turns: 4981, Time: 00:08:00 Health: 0/44 AC: 4 Str: 7 XL: 8 Next: 14% Magic: 2/19 EV: 12 Int: 35 God: Sif Muna [**....] Gold: 413 SH: 0 Dex: 13 Spells: 8/19 levels left rFire + . . n - +0 whip (freeze) rCold + + . (no offhand) rNeg . . . a - +1 robe rPois . (no helmet) rElec . u - scarf {rC+ rF+} rCorr . (no gloves) SInv + p - +0 pair of boots Will ..... (no amulet) Stlth ++ d - ring of the Castellan {rC+ Str+3 Int+3 SInv} HPRegen 0.27/turn y - +6 ring of intelligence MPRegen 0.32/turn %: no passive effects @: lethally poisoned (0 -> -10), very slightly contaminated A: magic regeneration a: Renounce Religion, Channel Magic You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was pleased with you. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 413 gold pieces. Inventory: Hand Weapons n - a +0 whip of freezing (weapon) Armour a - a +1 robe (worn) p - a +0 pair of boots (worn) u - a scarf of resistance (worn) Magical Staves g - a staff of alchemy s - a staff of air Jewellery d - the ring of the Castellan (worn) {rC+ Str+3 Int+3 SInv} (You acquired it on level 2 of the Dungeon) [ring of see invisible] rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. i - a ring of willpower y - a +6 ring of intelligence (worn) B - a ring of protection from cold C - a +5 ring of evasion Scrolls e - 3 scrolls of identify {unknown} h - a scroll of revelation {unknown} j - a scroll of acquirement r - 3 scrolls of teleportation {unknown} v - 3 scrolls of fear {unknown} x - a scroll of amnesia {unknown} A - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - 2 potions of haste {unknown} f - a potion of attraction {unknown} k - 6 potions of invisibility {unknown} l - 3 potions of berserk rage {unknown} m - a potion of lignification {unknown} o - 2 potions of curing {unknown} q - a potion of mutation {unknown} t - 2 potions of brilliance {unknown} w - 4 potions of heal wounds {unknown} z - a potion of experience {unknown} Skills: + Level 1.7 Fighting + Level 3.8 Dodging - Level 2.4 Stealth + Level 6.3 Spellcasting * Level 8.0 Conjurations + Level 2.7 Translocations + Level 2.6 Alchemy + Level 3.1 Invocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 24% 3d12 4% 4 d - Iskenderun's Mystic Conj/Tloc 48% 2d11 (+2d54% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 22% 2d5 5% 2 Flame Wave Conj/Fire 39% 2d11 7% 4 Summon Cactus Giant Summ 5% N/A 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Hepliaklqana Sif Muna Zin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The centaur shoots an arrow. The arrow hits your fulminant prism. The centaur shoots an arrow. The arrow hits your fulminant prism. The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. You see here a +0 robe. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits your fulminant prism! The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Nothing appears to happen. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits your fulminant prism. The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Mercury flows from your hands. You are lethally poisoned! * * * LOW HITPOINT WARNING * * * You feel very sick. You die... ....######........# #.###.# ..................# #<# #.# #....#####))......# #.###.# .....#..)...##....# #.....# ..#..#.####)##....# ###.... .....#.#..#)##.####### #.... .##........).#....(..########)... .##..#.####..#.......'........... ..#..#.......#<.@....###......... #.#..######.##.####.####......### .....#....#.##.#...[..........### ####.#..#.#.##.#........####..... #....##<#.#....#...>..c.# #.#### #.##.##>#....#.#........####.#### #.#####.########.....(.........## #....##.....# #...c.....###.#.## ####.######.# #.........# #.#.## There were no monsters in sight! Vanquished Creatures Grinder (Sewer) A water moccasin (D:5) An ogre (D:5) A phantom (Sewer) A gnoll sergeant (D:5) 3 scorpions A bombardier beetle (D:4) A gnoll bouda (D:5) A hound (D:4) 6 adders 17 gnolls 2 shadow imps An ufetubus (Sewer) 3 dart slugs 3 ribbon worms 4 orcs (D:4) 10 endoplasms 4 hobgoblins 7 jackals 5 quokkas 11 ball pythons 6 bats 2 frilled lizards (D:2) 4 giant cockroaches 10 goblins 23 kobolds 3 kobold zombies (Sewer) 2 rats 134 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | applic the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 353 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 422 | D:1 | Learned a level 2 spell: Searing Ray 809 | D:1 | Found a faded altar of an unknown god. 843 | D:1 | Reached skill level 5 in Conjurations 1199 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1549 | D:2 | Found a glowing silver altar of Zin. 2179 | D:2 | Identified a scroll of acquirement 2179 | D:2 | Acquired the ring of the Castellan {rC+ Str+3 Int+3 SInv} 2230 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 2263 | D:3 | Found a hazy altar of Hepliaklqana. 2263 | D:3 | Found a shimmering blue altar of Sif Muna. 2336 | D:3 | Reached skill level 6 in Conjurations 2549 | D:3 | Identified the +2 ring mail of Servitude {rPois rC- Will- | Str+3} 2563 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/14 2633 | D:3 | Became a worshipper of Sif Muna the Loreminder 3171 | D:4 | Reached skill level 1 in Invocations 3191 | D:4 | Reached skill level 5 in Spellcasting 3206 | D:4 | Learned a level 4 spell: Fulminant Prism 3212 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3296 | D:4 | Reached XP level 6. HP: 32/32 MP: 3/15 3356 | D:4 | Reached * piety under Sif Muna 3693 | D:4 | Reached skill level 7 in Conjurations 3693 | D:4 | Reached skill level 1 in Translocations 3693 | D:4 | Reached skill level 1 in Alchemy 3868 | D:5 | Entered Level 5 of the Dungeon 3890 | D:5 | Noticed a water moccasin 3893 | D:5 | Killed a water moccasin 3941 | D:5 | Reached XP level 7. HP: 37/37 MP: 11/17 4052 | D:5 | Found a glowing drain. 4062 | Sewer | Entered a sewer 4240 | Sewer | Found an ancient bone altar of Kikubaaqudgha. 4324 | Sewer | Reached ** piety under Sif Muna 4325 | Sewer | Reached skill level 1 in Fighting 4466 | Sewer | Noticed Grinder 4476 | Sewer | Killed Grinder 4655 | D:5 | Reached XP level 8. HP: 43/43 MP: 13/19 4804 | D:5 | Reached skill level 8 in Conjurations 4981 | D:5 | Succumbed to poison Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_home_sweet_home, layout_basic, dilly_ecumenical_altar_fadedgnrine, chequers_avenue, minmay_circled_x D:2: minmay_thinvault, layout_loops_corners, basic_altar, st_stairs_12, chequers_serial_rivers_room_b, hangedman_decor_clover_reticule, minmay_statues_item D:3: layout_basic, gammafunk_temple_overflow_elements D:4: layout_cave_pools D:5: layout_basic, cheibrodos_sewer_entry_sluice Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 | 8.0 Spellcasting | 4 5 6 | 6.3 Invocations | 1 2 3 | 3.1 Translocations | 1 2 | 2.7 Alchemy | 1 2 | 2.6 Fighting | 1 | 1.7 Dodging | 3 | 3.8 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 79 | 100 | 57 || 236 Searing Ray | 4 | 7 | 17 || 28 Fulminant Prism | | | 3 || 3 Use: Scroll | 7 | | || 7 Armour: Robe | 5 | 13 | 27 || 45 Dodge: Dodged | 4 | 24 | 24 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4924 | 4580 | 344 | 25 | 3847 | 6 | 820.7 | Dungeon | 4416 | 4072 | 344 | 25 | 3469 | 5 | 883.2 | Sewer | 508 | 508 | 0 | 0 | 377 | 1 | 508.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1263 daAuts D:1: 919 daAuts D:3: 860 daAuts D:4: 770 daAuts D:5: 602 daAuts Sewer: 508 daAuts