Dungeon Crawl Stone Soup version 0.34-a0-16-ga46f707188 (webtiles) character file. Game seed: 115108825183440205 426 applic the Conjurer (level 6, -1/31 (32) HPs) Began as a Deep Elf Conjurer on May 1, 2025. Was an Initiate of Vehumet. Slain by Joseph ... wielding a +1 quarterstaff of draining (11 damage) ... on level 7 of the Dungeon. The game lasted 00:05:37 (3472 turns). applic the Conjurer (Deep Elf Conjurer) Turns: 3472, Time: 00:05:37 HP: -1/31 (32) AC: 3 Str: 4 XL: 6 Next: 64% MP: 8/16 EV: 11 Int: 25 God: Vehumet [......] Gold: 157 SH: 0 Dex: 13 Spells: 5/16 levels left rFire . . . j - +1 dagger (speed) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . k - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: lightly drained A: magic regeneration a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 157 gold pieces. Inventory: Hand Weapons j - a +1 dagger of speed (weapon) Armour a - a +0 robe (worn) k - a +0 helmet (worn) Scrolls e - a scroll of revelation {unknown} m - 2 scrolls of teleportation Potions b - a potion of magic c - a potion of haste {unknown} d - a potion of heal wounds {unknown} f - 2 potions of might g - a potion of enlightenment {unknown} h - 3 potions of curing i - 2 potions of resistance l - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.7 Spellcasting * Level 7.4 Conjurations + Level 1.2 Translocations + Level 1.2 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 c - Flame Wave Conj/Fire 28% 2d9 13% 4 d - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Scorch Fire 26% 2d6 7% 2 Fulminant Prism Conj/Alch 12% 3d8 17% 4 Confusing Touch Hex 7% N/A 22% 3 Dispel Undead Necr 7% 3d8 58% 4 Summon Cactus Giant Summ 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Hepliaklqana Makhleb Qazlal Trog Vehumet Wu Jian Yredelemnul Shops: D:1 [ Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Joseph, wielding a +1 quarterstaff of draining and wearing a +0 leather armour (asleep, 100% to hit) The searing ray hits Joseph! Joseph is lightly wounded. Joseph shouts! (Press . to maintain the ray.) Joseph unwields a +1 quarterstaff of draining. Joseph wields a +0 sling. Joseph shoots a sling bullet. The sling bullet hits you. The searing ray misses Joseph. The searing ray hits Joseph. Joseph is lightly wounded. The searing ray hits Joseph! Joseph is moderately wounded. You finish channelling your searing ray. Joseph shoots a sling bullet. The sling bullet hits you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Joseph, wielding a +0 sling and wearing a +0 leather armour (moderately wounded, 82% to hit) The searing ray hits Joseph! Joseph is moderately wounded. (Press . to maintain the ray.) The searing ray hits Joseph! Joseph is heavily wounded. Joseph unwields a +0 sling. Joseph wields a +1 quarterstaff of draining. You sense an unholy aura. Joseph closely misses you. The searing ray hits Joseph. Joseph is heavily wounded. Joseph closely misses you. The searing ray hits Joseph! Joseph is severely wounded. You finish channelling your searing ray. Joseph hits you with a +1 quarterstaff of draining! You feel drained. Joseph hits you with a +1 quarterstaff of draining! You die... # . ##.## ##.(.# ..#.. ...## ######... ....).@.# ## #@# .# #.# #.# .# #.# #.# .# #.# #.# .####.# #.# ...>..# ########.# .####.# #........# .####.###.######## ..........# You could see Joseph. Vanquished Creatures A sky beast (D:7) An ogre (D:4) A bullfrog (D:7) An iguana (D:4) An orc wizard (D:3) 5 adders A white imp (D:7) 3 dart slugs 10 orcs 2 ribbon worms (D:2) 3 endoplasms 10 giant cockroaches 5 hobgoblins 2 jackals (D:2) 4 quokkas 2 ball pythons 12 bats A frilled lizard (D:1) 10 goblins 7 kobolds 3 rats 85 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | applic the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 200 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 409 | D:1 | Reached skill level 5 in Conjurations 481 | D:1 | Found Dimuusou's Armour Boutique. 601 | D:1 | Learned a level 2 spell: Searing Ray 694 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1338 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 1879 | D:3 | Found a faded altar of an unknown god. 2050 | D:3 | Found a basalt altar of Yredelemnul. 2050 | D:3 | Found a snail-covered altar of Cheibriados. 2050 | D:3 | Found a stormy altar of Qazlal. 2058 | D:3 | Found an ornate altar of the Wu Jian Council. 2127 | D:3 | Reached skill level 6 in Conjurations 2344 | D:3 | Reached XP level 5. HP: 9/28 MP: 5/14 2747 | D:3 | Found a bloodstained altar of Trog. 2925 | D:4 | Found a radiant altar of Vehumet. 2925 | D:4 | Found a burning altar of Makhleb. 2930 | D:4 | Found a hazy altar of Hepliaklqana. 2938 | D:4 | Became a worshipper of Vehumet 3004 | D:4 | Noticed an ogre 3008 | D:4 | Killed an ogre 3009 | D:4 | Reached skill level 5 in Spellcasting 3032 | D:4 | Reached skill level 7 in Conjurations 3110 | D:4 | You fall into a shaft and drop 3 floors! 3126 | D:7 | Learned a level 4 spell: Flame Wave 3131 | D:7 | Learned a level 4 spell: Iskenderun's Mystic Blast 3141 | D:7 | Noticed a sky beast 3152 | D:7 | Killed a sky beast 3153 | D:7 | Reached XP level 6. HP: 32/32 MP: 6/16 3391 | D:7 | Reached skill level 1 in Translocations 3391 | D:7 | Reached skill level 1 in Fire Magic 3463 | D:7 | Noticed Joseph 3472 | D:7 | Slain by Joseph Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_ring, serial_shops, shop, serial_glass, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a D:2: layout_loops_ring D:3: layout_basic, general_overflow_altar, nicolae_overflow_quartered_altars, ebering_ecumenical_altar_mist, chequers_garden, bh_walls_and_bars D:4: layout_basic, gammafunk_temple_overflow_forgotten, uniq_menkaure, uniq_natasha D:7: layout_loops_ring, eat_drink_and_be_merry_uskayaw, temple_statues, uniq_joseph Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.4 Spellcasting | 4 5 | 5.7 Translocations | 1 | 1.2 Fire Magic | 1 | 1.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 4 || 4 Cast: Magic Dart | 80 | 63 || 143 Searing Ray | 2 | 11 || 13 Use: Scroll | 3 | 5 || 8 Armour: Robe | 1 | 25 || 26 Dodge: Dodged | 3 | 23 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3470 | 3385 | 85 | 58 | 2916 | 5 | 694.0 | Dungeon | 3470 | 3385 | 85 | 58 | 2916 | 5 | 694.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1002 daAuts D:3: 1002 daAuts D:1: 797 daAuts D:7: 361 daAuts D:4: 305 daAuts