Dungeon Crawl Stone Soup version 0.34-a0-16-ga46f707188 (webtiles) character file. Game seed: 6572655439405065498 322 applic the Conjurer (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on May 1, 2025. Slain by a gnoll zombie (2 damage) ... in an ossuary. The game lasted 00:04:36 (1921 turns). applic the Conjurer (Deep Elf Conjurer) Turns: 1921, Time: 00:04:36 Health: 0/32 AC: 5 Str: 4 XL: 6 Next: 22% Magic: 10/16 EV: 11 Int: 25 God: Gold: 119 SH: 0 Dex: 15 Spells: 13/16 levels left rFire . . . n - +7 sling of the Jumping Tick {elec, Will+ Dex+2} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . g - +2 cloak rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: marked A: magic regeneration a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Ossuary. You collected 119 gold pieces. Inventory: Hand Weapons j - a +0 spear n - the +7 sling of the Jumping Tick (weapon) {elec, Will+ Dex+2} (You took it off a gnoll on level 2 of the Dungeon) Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). Missiles d - 4 silver javelins Armour a - a +0 robe (worn) g - a +2 cloak (worn) Jewellery h - an amulet of faith Scrolls c - a scroll of enchant weapon {unknown} f - a scroll of teleportation {unknown} k - a scroll of vulnerability {unknown} o - a scroll of silence {unknown} p - a scroll of amnesia {unknown} Potions e - a potion of berserk rage {unknown} i - a potion of brilliance {unknown} l - a potion of attraction {unknown} m - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.6 Spellcasting * Level 7.2 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 12% 3d9 17% 4 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 (+2d3 17% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the crocodile zombie. The crocodile zombie is moderately damaged. (Press . to maintain the ray.) The searing ray hits the crocodile zombie! The crocodile zombie is heavily damaged. The searing ray hits the centaur zombie! The centaur zombie is moderately damaged. The crocodile zombie bites you! The crocodile zombie drags you backwards! You stop channelling your searing ray. The centaur zombie hits you. The centaur zombie kicks you but does no damage. The crocodile zombie bites you but does no damage. The centaur zombie hits you. The centaur zombie kicks you. The centaur zombie hits you but does no damage. The centaur zombie misses you. The crocodile zombie bites you! The crocodile zombie drags you backwards! A kobold zombie comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (heavily damaged, 89% to hit) The searing ray hits the crocodile zombie. The crocodile zombie is heavily damaged. (Press . to maintain the ray.) The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie kicks you. * * * LOW HITPOINT WARNING * * * The crocodile zombie bites you. * * * LOW HITPOINT WARNING * * * The crocodile zombie drags you backwards! You stop channelling your searing ray. The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie kicks you. * * * LOW HITPOINT WARNING * * * The gnoll zombie hits you. You die... .#. ############# .....#..ZZ.......## .......Z@.........# ..#.....∩..∩......# ..Z...............# .....#...........## .#.#.############# ### You could see a crocodile zombie, a gnoll zombie, a kobold zombie and a centaur zombie. Vanquished Creatures A phantom (D:4) A scorpion (D:4) A hound (D:4) A crocodile zombie (Ossuary) A mummy (Ossuary) 4 gnolls (D:2) 3 adders 3 ribbon worms 2 dart slugs A gnoll zombie (Ossuary) 4 endoplasms 10 giant cockroaches (D:1) 2 hobgoblins 2 jackals (D:4) 4 quokkas (D:1) 6 ball pythons 3 bats (D:1) 6 frilled lizards 3 goblins 4 kobolds 2 kobold zombies (Ossuary) A rat (D:1) 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | applic the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 121 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 315 | D:1 | Reached skill level 5 in Conjurations 623 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 640 | D:1 | Learned a level 2 spell: Searing Ray 1029 | D:2 | Found a faded altar of an unknown god. 1244 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1432 | D:2 | Identified the +7 sling of the Jumping Tick {elec, Will+ | Dex+2} 1495 | D:2 | You fall into a shaft and drop 2 floors! 1501 | D:4 | Reached skill level 6 in Conjurations 1646 | D:4 | Reached skill level 5 in Spellcasting 1646 | D:4 | Reached XP level 5. HP: 13/28 MP: 5/14 1798 | D:4 | Reached skill level 7 in Conjurations 1798 | D:4 | Reached XP level 6. HP: 32/32 MP: 9/16 1859 | D:4 | Found a sand-covered staircase. 1864 | Ossuary | Entered an ossuary 1921 | Ossuary | Slain by a gnoll zombie Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_loops_ring, st_stairs_3, minmay_worlds_worst_comb D:2: layout_loops_corners, nicolae_ecumenical_snake_handling D:4: layout_basic, enter_ossuary_5, serial_shops, shop Ossuary: ossuary_the_hunt_dpeg Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 | 7.2 Spellcasting | 4 5 | 5.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 70 | 39 || 109 Searing Ray | 3 | 18 || 21 Use: Potion | | 1 || 1 Armour: Robe | 4 | 20 || 24 Dodge: Dodged | 9 | 11 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1918 | 1819 | 99 | 0 | 1490 | 4 | 479.5 | Dungeon | 1862 | 1763 | 99 | 0 | 1476 | 3 | 620.7 | Ossuary | 56 | 56 | 0 | 0 | 14 | 1 | 56.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 980 daAuts D:2: 512 daAuts D:4: 368 daAuts Ossuary: 56 daAuts