applic Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, -33, D:1) a bat corpse (skeletalised by now) (12, -6, D:1) a +0 club (14, 12, D:1) a +0 dagger (15, -33, D:1) a +0 dagger a goblin skeleton (29, -18, D:1) a +0 club 4 stones (29, -15, D:1) a bat skeleton (30, -18, D:1) a quokka skeleton (38, -29, D:1) a +0 short sword (42, -12, D:1) a rat skeleton (45, 3, D:1) a frilled lizard corpse (skeletalised by now) (45, 10, D:1) a +0 short sword a stone (46, 8, D:1) a +0 scale mail (47, -14, D:1) a ball python corpse (skeletalised by now) (49, -34, D:1) a +0 club a goblin skeleton (55, -40, D:1) a bat corpse (skeletalised by now) (62, -24, D:1) a hobgoblin corpse (skeletalised by now) (63, 3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 pair of boots (2, -1, D:2) a ball python skeleton (4, -6, D:2) a +0 dagger (7, -3, D:2) a +0 ring mail a hobgoblin skeleton (8, 28, D:2) 4 stones (25, 31, D:2) a +0 helmet (29, -7, D:2) a bat corpse (skeletalised by now) (31, 22, D:2) a quill talisman (39, -2, D:2) a +0 cloak (43, -10, D:2) a +0 dagger a goblin skeleton (43, -1, D:2) a jackal corpse (skeletalised by now) (46, 21, D:2) a quokka corpse (skeletalised by now) (49, -27, D:2) a +0 long sword (53, -14, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a potion of heal wounds (1, 8, D:3) a +0 flail an orc corpse (1, 11, D:3) 13 gold pieces (1, 15, D:3) a scroll of identify (2, 3, D:3) 12 gold pieces (4, 9, D:3) a bat corpse (5, 8, D:3) a book of Displacement (10, 10, D:3) a +0 ring mail (11, 6, D:3) a quokka corpse (11, 7, D:3) a +0 club a goblin corpse