Dungeon Crawl Stone Soup version 0.34-a0-42-ge73d135d55 (webtiles) character file. Game seed: 352498710803190459 2419 applic the Thaumaturge (level 9, 0/45 HPs) Began as a Deep Elf Conjurer on May 10, 2025. Slain by a clockwork bee (15 damage) ... summoned by Sprozz ... on level 7 of the Dungeon. The game lasted 00:10:55 (6608 turns). applic the Thaumaturge (Deep Elf Conjurer) Turns: 6608, Time: 00:10:55 Health: 0/45 AC: 2 Str: 2 XL: 9 Next: 24% Magic: 18/25 EV: 12 Int: 31 God: Gold: 296 SH: 5 Dex: 17 Spells: 17/28 levels left rFire + + . j - +8 sling of Governance {drain, rC++ Str-4 Int+5} rCold + + . (no offhand) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec + (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... x - amulet of reflection Stlth ++ h - ring of protection from fire HPRegen 0.27/turn (no ring) MPRegen 0.38/turn %: reflection @: quill-form A: quills, magic regeneration a: Begin Untransformation You were on level 7 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Sewer. You collected 296 gold pieces. Inventory: Hand Weapons j - the +8 sling of Governance (weapon) {drain, rC++ Str-4 Int+5} (You found it on level 2 of the Dungeon) rC++: It greatly protects you from cold. Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). w - a +0 rapier of flaming Missiles s - 21 poisoned darts Armour a - a +0 robe (worn) B - a +0 helmet Jewellery f - the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (You found it on level 2 of the Dungeon) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). h - a ring of protection from fire (worn) k - an amulet of magic regeneration r - an amulet of guardian spirit t - a ring of wizardry x - an amulet of reflection (worn) Wands b - a wand of polymorph (6) u - a wand of warping (12) y - a wand of charming (11) Scrolls d - 3 scrolls of fear e - 2 scrolls of enchant weapon i - a scroll of blinking v - 2 scrolls of teleportation D - 2 scrolls of revelation Potions c - 5 potions of lignification g - a potion of attraction l - 2 potions of cancellation {unknown} m - 3 potions of brilliance o - 2 potions of enlightenment p - 2 potions of haste {unknown} q - 3 potions of mutation A - 5 potions of curing Talismans n - the quill talisman of Jeregom (active) {rElec rF+ Dex+4} (You found it on level 2 of the Dungeon) [quill talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 10.0 Spellcasting - Level 10.0 Conjurations + Level 4.2 Translocations * Level 4.5 Alchemy You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 28% 3d14 1% 4 d - Iskenderun's Mystic Conj/Tloc 56% 2d12 (+2d61% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 92% 3-7/arc 1% 2 Sublimation of Blood Necr 15% N/A 4% 2 Airstrike Air 7% 2d(2-18) 32% 4 Cigotuvi's Putrefaction Necr/Air 15% N/A 32% 4 Dispel Undead Necr 15% 3d10 32% 4 Forge Lightning Spire Air/Frge 15% 3d4 32% 4 Martyr's Knell Necr/Summ 15% N/A 32% 4 Curse of Agony Necr 15% N/A 65% 5 Rimeblight Ice/Necr 7% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Sewer (visited) Temple: D:4-7 Altars: Cheibriados Dithmenos Nemelex Xobeh Wu Jian Shops: D:5 [ Annotations: D:7 Sprozz Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You regenerate magic rapidly. Message History Sprozz is moderately wounded. Sprozz continues winding his clockwork bee.... The searing ray hits Sprozz. Sprozz is moderately wounded. Sprozz continues winding his clockwork bee.... The searing ray hits Sprozz! Sprozz is heavily wounded. You finish channelling your searing ray. Sprozz continues winding his clockwork bee.... With a metallic buzz, Sprozz's clockwork bee launches itself at you. You block the clockwork bee's attack. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sprozz, wielding two +0 maces and wearing a +0 leather armour (heavily wounded, 83% to hit) The searing ray hits the clockwork bee! The clockwork bee is moderately damaged. The searing ray hits Sprozz. Sprozz is heavily wounded. (Press . to maintain the ray.) Sprozz points at you and mumbles some strange words. A magical hammer augments the clockwork bee in a flurry of sparks and slag. The blast engulfs you! You block the clockwork bee's attack. The searing ray hits the clockwork bee! The clockwork bee is moderately damaged. The searing ray hits Sprozz! Sprozz is heavily wounded. The clockwork bee stings you. The clockwork bee stings you!! The searing ray misses the clockwork bee. The searing ray hits Sprozz! Sprozz is severely wounded. The clockwork bee stings you. The searing ray hits the clockwork bee! The clockwork bee is heavily damaged. The searing ray hits Sprozz. Sprozz is severely wounded. You finish channelling your searing ray. The clockwork bee stings you! You die... #.......# #.####### #######.###### .............# ## #######.####.# .. ...........#.# .# .######.##.#.# g# #....#.#.##y# #.#..#.#..@.# #.####.###### #......# ######## You could see Sprozz and a clockwork bee (minion, tempered). Vanquished Creatures Grinder (D:4) Eustachio (D:4) A water moccasin (D:5) A sky beast (D:7) An ice beast (D:6) A black bear (D:7) 3 ogres A centaur (D:7) A phantom (D:5) 2 kobold brigands A gnoll sergeant (D:6) 4 scorpions A howler monkey (D:6) 7 hounds 4 jellies A gnoll bouda (D:4) 3 iguanas Ijyb (D:4) Natasha (D:2) An orc wizard (D:6) Robin (D:4) 10 gnolls 11 adders A shadow imp (D:4) 3 white imps A dart slug (D:3) 10 orcs 2 ribbon worms 4 endoplasms 9 hobgoblins 3 quokkas 8 ball pythons 9 bats 5 frilled lizards 5 giant cockroaches 16 goblins 18 kobolds 10 rats 163 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | applic the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 237 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 253 | D:1 | Learned a level 2 spell: Searing Ray 852 | D:1 | Found a faded altar of an unknown god. 1041 | D:2 | Found the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 1223 | D:2 | Got the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 1320 | D:2 | Reached XP level 3. HP: 19/19 MP: 13/13 1553 | D:2 | Noticed Natasha 1558 | D:2 | Killed Natasha 1559 | D:2 | Reached skill level 5 in Spellcasting 1559 | D:2 | Reached skill level 5 in Conjurations 1559 | D:2 | Reached XP level 4. HP: 24/24 MP: 15/15 1591 | D:2 | Identified the +8 sling of Governance {drain, rC++ Str-4 | Int+5} 1619 | D:2 | Identified the quill talisman of Jeregom {rElec rF+ Dex+4} 1667 | D:2 | Found an ornate altar of the Wu Jian Council. 1798 | D:3 | Learned a level 4 spell: Fulminant Prism 1803 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1826 | D:3 | Found a glowing drain. 1838 | Sewer | Entered a sewer 2070 | Sewer | Noticed a kobold brigand 2075 | Sewer | Killed a kobold brigand 2076 | Sewer | Reached XP level 5. HP: 28/28 MP: 15/16 2390 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2443 | D:3 | Found a shadowy altar of Dithmenos. 2516 | D:3 | Found a snail-covered altar of Cheibriados. 2891 | D:4 | Noticed Eustachio 2902 | D:4 | Killed Eustachio 2903 | D:4 | Reached XP level 6. HP: 6/32 MP: 11/18 3356 | D:4 | Noticed Ijyb 3384 | D:4 | Killed Ijyb 3620 | D:4 | Reached XP level 7. HP: 21/36 MP: 13/20 3815 | D:4 | Noticed Grinder 3822 | D:4 | Paralysed by Grinder for 4 turns 3826 | D:4 | Killed Grinder 3830 | D:4 | Noticed Robin 3835 | D:4 | Killed Robin 4069 | D:5 | Entered Level 5 of the Dungeon 4115 | D:5 | Reached skill level 10 in Spellcasting 4123 | D:4 | HP: 1/36 [poisoned by a scorpion] 4190 | D:5 | Reached XP level 8. HP: 28/41 MP: 20/24 4566 | D:5 | Found Ryhuamem's Armour Shoppe. 5066 | D:5 | You fall into a shaft and drop 2 floors! 5295 | D:6 | Reached skill level 1 in Translocations 5295 | D:6 | Reached skill level 1 in Alchemy 5612 | D:5 | Reached skill level 10 in Conjurations 5872 | D:6 | Reached XP level 9. HP: 45/45 MP: 16/25 6599 | D:7 | Noticed Sprozz 6608 | D:7 | Slain by a clockwork bee Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, shapermc_ecumenical_altar_pompeii, amcnicky_mini_corridor_feature D:2: layout_rooms, basic_altar, minmay_tall_x, uniq_natasha D:3: layout_basic, mainiacjoe_overflow_alcove_2, lemuel_round_altar, lemuel_doored_altar, cheibrodos_sewer_entry_sluice D:4: layout_basic, minmay_misc_feat_columns, uniq_grinder, uniq_eustachio, uniq_robin, uniq_ijyb D:5: minmay_diamond_boxcup, layout_basic, serial_shops, nicolae_shop_statue_plus, water_maze_lemuel D:6: layout_cave_pools, due_unseen_surprise D:7: layout_basic, minmay_temple_entry_overgrown, enter_bailey_4, uniq_joseph, uniq_sprozz Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 7 8 10 | 10.0 Conjurations | 5 6 7 10 | 10.0 Translocations | 3 4 | 4.2 Alchemy | 3 4 | 4.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Rapier | | | 1 || 1 Fire: Sling | | | 1 || 1 Cast: Magic Dart | 76 | 93 | 77 || 246 Searing Ray | 3 | 17 | 45 || 65 Fulminant Prism | | 1 | 4 || 5 Iskenderun's Myst | | | 7 || 7 Use: Scroll | 6 | 7 | 4 || 17 Potion | | | 2 || 2 Armour: Robe | 3 | 18 | 24 || 45 Dodge: Dodged | 3 | 14 | 20 || 37 Block: Other | | 3 | 7 || 10 Form: Quill | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6674 | 6248 | 426 | 85 | 5188 | 8 | 834.2 | Dungeon | 6259 | 5833 | 426 | 85 | 4913 | 7 | 894.1 | Sewer | 415 | 415 | 0 | 0 | 275 | 1 | 415.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1342 daAuts D:5: 1274 daAuts D:1: 1152 daAuts D:6: 757 daAuts D:3: 706 daAuts D:2: 573 daAuts D:7: 452 daAuts Sewer: 415 daAuts