applic Level 1 of the Dungeon (0, 6, D:1) a +0 hand axe (9, 35, D:1) a +0 spear (10, 11, D:1) a bat corpse (skeletalised by now) (15, 11, D:1) a +0 scale mail (15, 22, D:1) a rat skeleton (16, 35, D:1) a +0 leather armour (23, -5, D:1) a +0 mace (24, -10, D:1) a +0 whip (24, 34, D:1) a frilled lizard skeleton (25, 8, D:1) a +0 dagger a kobold corpse (skeletalised by now) (26, -10, D:1) a bat skeleton (26, 11, D:1) 5 poisoned darts (27, -1, D:1) a ball python corpse (skeletalised by now) (27, 11, D:1) a maw talisman (29, 11, D:1) a +0 mace (30, -14, D:1) a frilled lizard skeleton (31, 18, D:1) a ball python corpse (skeletalised by now) (33, -4, D:1) 4 poisoned darts (36, -3, D:1) a bat corpse (skeletalised by now) (37, 8, D:1) a hobgoblin corpse (skeletalised by now) (37, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (38, 8, D:1) a +0 club a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (1, -2, D:2) a rat corpse (skeletalised by now) (3, -25, D:2) 5 poisoned darts (6, -7, D:2) a +0 club (7, -17, D:2) a +0 dagger (9, -4, D:2) a quokka skeleton (11, -19, D:2) a frilled lizard corpse (skeletalised by now) (11, 26, D:2) the staff "Alagruh" {rN+ Conj Fire} [staff of conjuration] rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. (13, 19, D:2) a hobgoblin corpse (skeletalised by now) (15, -8, D:2) a hobgoblin corpse (skeletalised by now) (15, -7, D:2) a hobgoblin corpse (skeletalised by now) (21, 0, D:2) a +0 club (37, -12, D:2) 5 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (4, 23, D:3) a +0 club (8, 24, D:3) a +0 robe (10, 17, D:3) 5 stones (11, 5, D:3) a +2 falchion of distortion a +0 leather armour a bat corpse (skeletalised by now) (11, 6, D:3) a +1 flail of protection a +0 hand axe 5 boomerangs a +0 scale mail a +0 war axe a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, 5, D:3) a +0 club a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, 31, D:3) 5 stones (13, 5, D:3) a quokka corpse (skeletalised by now) (18, 12, D:3) a quokka skeleton (20, 6, D:3) a +0 spear (22, 33, D:3) a bat corpse (skeletalised by now) (24, 18, D:3) an adder skeleton (30, 37, D:3) a hobgoblin corpse (skeletalised by now) (41, 9, D:3) a +0 dagger a +0 sling (43, -11, D:3) a quokka corpse (skeletalised by now) (45, 1, D:3) a hobgoblin skeleton (53, -9, D:3) a +0 sling a goblin skeleton (60, -9, D:3) a +0 club (60, -8, D:3) a +0 club a goblin skeleton (61, -13, D:3) a +0 mace (63, -11, D:3) a +0 sling (63, -10, D:3) a jackal skeleton (64, -10, D:3) a +0 sling (66, -10, D:3) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (66, -9, D:3) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (67, -11, D:3) a +0 spear a +0 club (67, -10, D:3) a +0 club a goblin corpse (skeletalised by now) (67, -9, D:3) a +8 dagger of freezing a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (skeletalised by now) (68, -10, D:3) a +2 dagger of venom a +0 club a goblin corpse (skeletalised by now) (68, -9, D:3) a +0 club (68, -1, D:3) a +0 dagger Level 4 of the Dungeon (4, -13, D:4) a +0 whip a +0 ring mail (7, 0, D:4) a hobgoblin skeleton (14, 33, D:4) a jackal skeleton a jackal skeleton (20, 1, D:4) a scarab talisman (23, -5, D:4) a +0 robe (27, 23, D:4) a +0 dagger 5 stones (31, 10, D:4) 2 boomerangs (32, -13, D:4) a hobgoblin corpse (skeletalised by now) (38, 21, D:4) a +0 dagger a +0 leather armour the goblin skeleton of Ijyb (40, 22, D:4) a hobgoblin skeleton (42, -4, D:4) a hound skeleton Level 5 of the Dungeon (2, 5, D:5) a potion of moonshine (4, 3, D:5) 4 poisoned darts (12, 9, D:5) a +0 scale mail (12, 13, D:5) a +0 scale mail (25, 21, D:5) a +0 whip a +0 ring mail (28, 23, D:5) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 flail a +0 ring mail a +0 dagger a +0 leather armour an orc corpse