applic Level 1 of the Dungeon (3, -35, D:1) a frilled lizard corpse (skeletalised by now) (3, 6, D:1) 3 curare-tipped darts (5, -10, D:1) a +0 chain mail (9, -24, D:1) a +0 club (17, -41, D:1) a quokka corpse (skeletalised by now) (17, -39, D:1) a scarf of shadows (21, -30, D:1) a +0 robe (24, -18, D:1) a staff of fire a serpent talisman (39, -8, D:1) a +1 short sword of draining a kobold corpse (skeletalised by now) (42, -6, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (44, -8, D:1) a hobgoblin skeleton a hobgoblin skeleton (47, -8, D:1) a +0 whip Level 2 of the Dungeon [Shop] Supaezor's Assorted Antiques a potion of invisibility (192 gold) a box of beasts (960 gold) a +0 mace (72 gold) a +0 leather armour (48 gold) a +0 robe (21 gold) a wand of warping (5) (288 gold) a phial of floods (960 gold) (0, 0, D:2) a +0 short sword (2, 23, D:2) a jackal skeleton (3, 17, D:2) a +0 club (4, 9, D:2) a rat corpse (skeletalised by now) (7, 23, D:2) a ball python corpse (skeletalised by now) (11, 2, D:2) an adder corpse (skeletalised by now) (11, 7, D:2) 6 poisoned darts (12, 20, D:2) a +0 flail a goblin corpse (skeletalised by now) (15, 20, D:2) a +0 whip (20, 39, D:2) a +0 dagger a kobold corpse (skeletalised by now) (28, 11, D:2) a ball python skeleton (28, 30, D:2) a rat corpse (skeletalised by now) (33, -16, D:2) an adder corpse (skeletalised by now) (40, 32, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 spear a gnoll corpse (skeletalised by now) (2, -11, D:3) a +0 leather armour (5, -26, D:3) a +0 pair of boots (6, -1, D:3) a +0 club a +0 ring mail (7, -1, D:3) a +0 club a +0 leather armour (7, 0, D:3) a +0 flail (7, 1, D:3) a +2 trident of pain (7, 5, D:3) a +0 dagger of venom a +0 robe (10, -21, D:3) a ball python corpse (skeletalised by now) (11, -1, D:3) a +0 spear a gnoll skeleton (12, 3, D:3) an adder corpse (skeletalised by now) (12, 5, D:3) a +0 club (16, -22, D:3) a bat corpse (skeletalised by now) (37, 15, D:3) a +0 hand axe (37, 18, D:3) a quokka corpse (skeletalised by now) (39, -18, D:3) a bat corpse (skeletalised by now) (39, 20, D:3) a +0 short sword (41, 3, D:3) a +0 club (41, 5, D:3) a +0 flail a gnoll corpse (skeletalised by now) (43, -6, D:3) a +0 club a gnoll skeleton (49, -3, D:3) a bat corpse (skeletalised by now) (59, 14, D:3) a +0 pair of boots Level 4 of the Dungeon (19, 46, D:4) a +0 sling (25, 41, D:4) a +0 ring mail (41, 31, D:4) a hound skeleton (56, 22, D:4) a hobgoblin skeleton (61, 43, D:4) a +0 dagger a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 spear (6, -15, D:5) a +0 giant spiked club (8, -12, D:5) a quokka skeleton (9, -7, D:5) a +0 sling (13, 16, D:5) a +0 hand axe a +0 leather armour (17, 15, D:5) a +0 scimitar (18, -8, D:5) a maw talisman (20, 1, D:5) a +0 dagger a +0 robe (21, 1, D:5) a +0 club (24, 5, D:5) a +0 hand axe an orc skeleton (26, 20, D:5) a +2 chain mail of fire resistance (27, 2, D:5) a +0 dagger a +0 robe a +0 dagger an orc corpse (skeletalised by now) (34, -19, D:5) a +0 partisan (34, -18, D:5) 14 gold pieces (35, -18, D:5) a scroll of enchant weapon (35, -11, D:5) a potion of resistance (36, -19, D:5) a parchment of Eringya's Surprising Crocodile (36, -18, D:5) 15 gold pieces (40, -11, D:5) a +0 helmet of sniping (43, -19, D:5) a hound corpse (skeletalised by now) (44, -18, D:5) a +0 trident (45, -5, D:5) 3 darts of disjunction Level 6 of the Dungeon (7, 30, D:6) a +2 dagger of venom (8, 30, D:6) a +0 club (9, 57, D:6) the +3 leather armour of Wariness {^Contam rElec rF- Int+8} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+8: It affects your intelligence (+8). (10, 30, D:6) a +1 heavy hand axe (13, 31, D:6) a +0 leather armour a +0 hand axe (13, 32, D:6) a +0 scale mail a +0 war axe an orc corpse (skeletalised by now) (17, 10, D:6) a +0 war axe (20, 15, D:6) a +0 ring mail (21, 47, D:6) a quill talisman (30, 9, D:6) a +0 hand axe an orc corpse (skeletalised by now) (32, 9, D:6) a +1 whip of draining a +0 leather armour an orc corpse (skeletalised by now) (32, 42, D:6) a +0 short sword (34, 9, D:6) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (35, 9, D:6) a +1 long sword of protection a +0 plate armour (43, 42, D:6) an inkwell talisman (48, 16, D:6) a +2 great sword of protection (48, 31, D:6) an iguana skeleton (62, 6, D:6) a +0 robe (62, 26, D:6) a +0 cloak (63, 2, D:6) a +0 giant club an ogre corpse (skeletalised by now) (63, 32, D:6) a +0 robe (66, 10, D:6) a +0 dagger a +0 robe an orc skeleton (69, 34, D:6) a +0 giant club (70, 30, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a bullfrog corpse (6, -9, D:7) a +0 club (9, -1, D:7) a scorpion corpse (23, 2, D:7) a +0 leather armour (23, 17, D:7) a +0 short sword (26, 4, D:7) the quill talisman of the Known World {Int+2 Dex+3 SInv} [quill talisman] Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (27, 4, D:7) a +0 short sword a +0 leather armour an orc corpse (27, 5, D:7) a +0 dagger a +0 robe (27, 6, D:7) a +3 halberd a +0 plate armour an orc corpse (27, 7, D:7) a +0 dagger a +0 robe the Ecumenical Temple