Dungeon Crawl Stone Soup version 0.34-a0-708-gca918cc23e (webtiles) character file. Game seed: 1232903971937712641 31 applic the Vexing (level 3, -4/28 HPs) Began as a Gnoll Hexslinger on Aug 28, 2025. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:51 (823 turns). applic the Vexing (Gnoll Hexslinger) Turns: 823, Time: 00:01:51 Health: -4/28 AC: 3 Str: 7 XL: 3 Next: 22% Magic: 7/7 EV: 12 Int: 14 God: Gold: 85 SH: 0 Dex: 14 Spells: 5/7 levels left rFire . . . (100%) b - +1 spear of the Fifty Continents {chaos, rPois rC++} rCold + + . (33%) (no offhand) rNeg . . . (100%) g - +0 leather armour rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + d - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: wizardry (x1) @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +1 sling b - the +1 spear of the Fifty Continents (weapon) {chaos, rPois rC++} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. rC++: It greatly protects you from cold. e - a +0 dagger of speed Missiles c - a throwing net Armour f - a +0 kite shield g - a +0 leather armour (worn) Jewellery d - a ring of wizardry (worn) Scrolls p - a scroll of poison c - a scroll of fear {unknown} e - a scroll of vulnerability {unknown} h - a scroll of enchant weapon {unknown} Potions d - a potion of enlightenment {unknown} f - a potion of curing {unknown} j - a potion of attraction {unknown} Skills: + Level 2.6 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 4.5 Ranged Weapons + Level 0.7 Throwing + Level 0.7 Armour + Level 4.5 Dodging + Level 0.7 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 2.8 Spellcasting + Level 0.5 Conjurations + Level 5.4 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Forgecraft + Level 2.1 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 0.9 Invocations + Level 0.7 Evocations + Level 0.6 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 34% 2d2 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 68% N/A 1% 1 Confusing Touch Hex 17% N/A 4% 3 Sigil of Binding Hex 17% N/A 4% 3 Foxfire Conj/Fire 20% 2x1d5 8% 1 Inner Flame Hex/Fire 12% N/A 9% 3 Kiss of Death Conj/Necr 12% 2d6 11% 1 Sandblast Erth 6% 2d5 11% 1 Cause Fear Hex 8% N/A 14% 4 Lesser Beckoning Tloc 6% N/A 16% 2 Dimensional Bullseye Hex/Tloc 5% N/A 34% 4 Cigotuvi's Putrefaction Necr/Air 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The dart slug is moderately wounded. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is almost dead. You shoot a sling bullet. The sling bullet hits the dart slug. You kill the dart slug! No target in view! HP restored. Sigmund the Dreaded comes into view. He is wielding a +0 scythe and wearing a +2 robe of fire resistance. Sigmund shouts! You shoot a sling bullet. The sling bullet hits Sigmund! Sigmund is moderately wounded. You unwield your +1 sling. The +1 spear of the Fifty Continents {chaos, rPois rC++} is briefly surrounded by a scintillating aura of random colours. b - the +1 spear of the Fifty Continents (weapon) {chaos, rPois rC++} Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. No target in view! No target in view! Something hits you. Something barely misses you. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You miss something. Your bite misses something. Something completely misses you. You closely miss something. You barely miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You closely miss something. You hear some strange, mumbled words. Something tries to affect you, but you resist. You hit something but do no damage. Something hits you. You hit something but do no damage. Lightning courses through something! Something hits you! * * * LOW HITPOINT WARNING * * * You barely miss something. Something hits you. You die... ## #...... # #..... # #.... # ... # #.# # #######.#### ...........# # ### #######.##{# . ..# ........##@# #.# ##########.# ###.# #....#.# ....#######....#.# .................######## .....##...#....#......... ###..##...#....#.########## #..##...#...............# #.......†...............# There were no monsters in sight! Vanquished Creatures 2 dart slugs 4 endoplasms 2 giant cockroaches 2 hobgoblins (D:1) 2 jackals (D:1) 2 ball pythons 4 bats (D:1) 3 frilled lizards 2 goblins (D:1) 4 kobolds (D:1) 3 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | applic the Gnoll Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 145 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 148 | D:1 | Learned a level 2 spell: Jinxbite 286 | D:1 | Found a faded altar of an unknown god. 524 | D:1 | Reached XP level 3. HP: 28/28 MP: 7/7 720 | D:2 | Identified the +1 spear of the Fifty Continents {chaos, | rPois rC++} 806 | D:2 | Noticed Sigmund 823 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic, basic_ecumenical_altar, serial_park_tiny_pond D:2: layout_basic, hangedman_abyss_or_decor_lesser_grid, uniq_sigmund, uniq_robin Skill XL: | 1 | ---------------+----+----- Fire Magic | 2 | 2.1 Fighting | | 2.6 Short Blades | | 0.7 Long Blades | | 0.7 Axes | | 0.7 Maces & Flails | | 0.7 Polearms | | 0.7 Staves | | 0.7 Ranged Weapons | | 4.5 Throwing | | 0.7 Armour | | 0.7 Dodging | | 4.5 Stealth | | 0.7 Shields | | 0.7 Unarmed Combat | | 0.7 Spellcasting | | 2.8 Conjurations | | 0.5 Hexes | | 5.4 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Forgecraft | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 0.5 Invocations | | 0.9 Evocations | | 0.7 Shapeshifting | | 0.6 Action || total ---------------------------++------- Attack: Normal || 7 Melee: Spear || 7 Fire: Sling || 64 Armour: Robe || 17 Leather armour || 7 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 834 | 764 | 70 | 0 | 578 | 2 | 417.0 | Dungeon | 834 | 764 | 70 | 0 | 578 | 2 | 417.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 646 daAuts D:2: 187 daAuts