Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 11046347541913283072 34 ara8ara the Magician (level 3, -6/25 HPs) Began as a Djinni Hedge Wizard on Aug 12, 2021. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 4 of the Dungeon. The game lasted 00:06:22 (939 turns). ara8ara the Magician (Djinni Hedge Wizard) Turns: 939, Time: 00:06:22 Health: -6/25 AC: 3 Str: 9 XL: 3 Next: 50% Gold: 84 EV: 12 Int: 16 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . i - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) i - a +0 cloak (worn) Scrolls d - a scroll of magic mapping {unknown} f - a scroll of noise {unknown} h - a scroll of enchant weapon {unknown} k - a scroll of teleportation {unknown} Potions e - a potion of magic {unknown} g - 2 potions of cancellation {unknown} j - a potion of attraction {unknown} Skills: + Level 2.4 Dodging + Level 1.7 Stealth + Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Blink Tloc N/A N/A 8% 2 c - Call Imp Summ 13% N/A 8% 2 d - Slow Hex 13% N/A 8% 2 e - Conjure Flame Conj/Fire 13% 6-21 14% 3 f - Mephitic Cloud Conj/Pois/Air 13% N/A 14% 3 g - Animate Skeleton Necr 26% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Your crimson imp blinks! Your crimson imp hits the orc. Casting: Call Imp (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe and quivering silver boomerangs (heavily wounded, ally target, 100% to hit) The magic dart hits the orc. The orc is severely wounded. The orc barely misses you. The orc hits your white imp with a +0 hand axe. The orc barely misses your crimson imp. Your white imp barely misses the orc. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 hand axe and quivering silver boomerangs (severely wounded, ally target, 100% to hit) The magic dart hits the orc. You kill the orc! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe (100% to hit) The magic dart hits the orc priest. The orc priest is lightly wounded. The orc priest hits your crimson imp with a +0 hand axe! The orc priest closely misses your white imp. Your white imp hits the orc priest. Your white imp freezes the orc priest. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe (moderately wounded, ally target, 100% to hit) Really fire in your crimson imp's direction? Okay, then. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ....... ..$.....# ..........# ...........# ...........######## #.................. #.................. ....).o...@....... ......555......... ###............. ##'###......## #..5.#......+ #..5.#......# ##...#......# #...#......# #...#......# You could see an orc priest (ally target), 2 friendly crimson imps and a friendly white imp (summoned). Vanquished Creatures A gnoll (D:1) An orc (D:4) 2 endoplasms A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 bats (D:1) A frilled lizard (D:3) 4 kobolds A rat (D:1) 16 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:4) An orc (D:4) An endoplasm (D:1) A ball python (D:1) 4 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ara8ara the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 98 | D:1 | Reached XP level 2. HP: 11/21 MP: 0/0 381 | D:1 | Reached skill level 3 in Spellcasting 393 | D:1 | Reached XP level 3. HP: 6/25 MP: 0/0 393 | D:1 | Learned a level 1 spell: Animate Skeleton 939 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_rooms D:2: layout_basic, hellmonk_ecumenical_altar_arch_garden, minmay_misc_feat_alley, minmay_pentomino_x4 D:3: layout_loops_cross, kiku_gazebo_garden_becter D:4: layout_gridville Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.2 Dodging | | 2.4 Stealth | | 1.7 Action || total -------------------------++------- Cast: Magic Dart || 39 Call Imp || 8 Animate Skeleton || 3 Armor: Robe || 2 Dodge: Dodged || 6