Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 14683936272117982042 565 aracne12 the Conjurer (level 7, 0/45 HPs) Began as an Octopode Conjurer on Apr 17, 2024. Was an Initiate of Vehumet. Slain by a water moccasin (5 damage) ... on level 5 of the Dungeon. The game lasted 00:14:48 (5131 turns). aracne12 the Conjurer (Octopode Conjurer) Turns: 5131, Time: 00:14:50 Health: 0/45 AC: 1 Str: 7 XL: 7 Next: 32% Magic: 1/13 EV: 18 Int: 22 God: Vehumet [......] Gold: 170 SH: 0 Dex: 10 Spells: 1/14 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg + . . (helmet restricted) rPois . (no amulet) rElec . b - +5 ring of evasion rCorr . o - ring of see invisible SInv + r - ring of positive energy Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -11) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 170 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Jewellery b - a +5 ring of evasion (left tentacle) o - a ring of see invisible (right tentacle) r - a ring of positive energy (on tentacle) Talismans i - a flux talisman l - a granite talisman Scrolls d - 6 scrolls of identify h - 2 scrolls of revelation {unknown} k - a scroll of amnesia {unknown} n - a scroll of noise {unknown} p - a scroll of vulnerability {unknown} q - a scroll of immolation {unknown} s - a scroll of blinking {unknown} Potions a - a potion of magic e - a potion of attraction {unknown} g - a potion of heal wounds {unknown} j - 2 potions of enlightenment m - a potion of mutation {unknown} Skills: + Level 2.8 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 4.3 Spellcasting * Level 5.9 Conjurations + Level 0.3 Necromancy + Level 2.1 Alchemy + Level 1.6 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 d - Passwall Erth 4% N/A 32% 3 e - Vampiric Draining Necr 6% 2d6 28% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 16% N/A 11% 1 Ensorcelled Hibernation Hex/Ice 8% N/A 16% 2 Confusing Touch Hex 4% N/A 32% 3 Sigil of Binding Hex 4% N/A 32% 3 Swiftness Air 4% N/A 32% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Vehumet Wu Jian Shops: D:4 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The iguana is severely wounded. The iguana closely misses you. You hit the iguana but do no damage. Your grab misses the iguana. You squeeze the iguana. You kill the iguana! Vehumet accepts your kill. You hit the water moccasin. Your grab misses the water moccasin. You squeeze the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you! You hit the water moccasin. Your grab misses the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you! You are poisoned. The water moccasin poisons you! The water moccasin misses you. You hit the water moccasin. You grab the water moccasin. You squeeze the water moccasin. The water moccasin is heavily wounded. You constrict the water moccasin. You feel very sick. The water moccasin misses you. You hit the water moccasin. The water moccasin is heavily wounded. You constrict the water moccasin, but do no damage. You feel sick. The water moccasin bites you! You are too injured to fight recklessly! A water moccasin is nearby! You constrict the water moccasin. You feel sick. The water moccasin barely misses you. The water moccasin closely misses you. You begin transforming. You continue transforming. You constrict the water moccasin. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You continue transforming. You constrict the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. The water moccasin bites you. You die... #..........†..#....... ##...#.....#...#...... ##..##.####..##...... #..#.###....#.....## ###............)..... ....................< .....##.............g ... ##..S.......... . ##.@....$##..# #...#.#.# .. #...###.# . ###.. ). ##.. ... ..# ### You could see a water moccasin. Vanquished Creatures An ogre (D:5) A phantom (D:5) 3 bombardier beetles A hound (D:4) A jelly (D:4) An iguana (D:5) A sleepcap (D:5) 8 adders 4 gnolls (D:2) 2 ufetubi (D:5) A dart slug (D:1) A ribbon worm (D:3) An orc (D:3) 10 endoplasms A giant cockroach (D:4) 6 goblins 7 hobgoblins 5 kobolds 2 quokkas 7 ball pythons 4 bats 4 frilled lizards 2 rats 74 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:1) 2 creatures vanquished. Grand Total: 76 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aracne12 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 3 | D:1 | Noticed an electric eel 4 | D:1 | Noticed an electric eel 192 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 1031 | D:2 | Learned a level 2 spell: Searing Ray 1073 | D:2 | Reached skill level 1 in Fighting 1073 | D:2 | Reached XP level 3. HP: 23/23 MP: 1/6 1297 | D:2 | Found a faded altar of an unknown god. 1417 | D:2 | Reached XP level 4. HP: 28/28 MP: 5/8 2403 | D:3 | Reached XP level 5. HP: 34/34 MP: 1/9 2408 | D:3 | Learned a level 4 spell: Fulminant Prism 2428 | D:3 | Reached skill level 5 in Conjurations 3454 | D:1 | Learned a level 3 spell: Passwall 3684 | D:4 | Found a radiant altar of Vehumet. 3724 | D:4 | Became a worshipper of Vehumet 3769 | D:4 | Found Jede's Weapon Boutique. 4216 | D:4 | Found an ornate altar of the Wu Jian Council. 4335 | D:4 | Reached skill level 1 in Alchemy 4335 | D:4 | Reached XP level 6. HP: 22/39 MP: 4/11 4339 | D:4 | HP: 1/39 [burnt (4)] 4816 | D:5 | Entered Level 5 of the Dungeon 4839 | D:5 | Reached skill level 1 in Shapeshifting 5040 | D:5 | Learned a level 3 spell: Vampiric Draining 5052 | D:5 | Reached XP level 7. HP: 45/45 MP: 5/13 5131 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_loops_cross, nrook_loot_triangle, minivault_19 D:2: layout_basic, hellmonk_ecumenical_altar_crossroads, chequers_serial_rivers_micro_e D:3: layout_loops_corners, minmay_three_crescents D:4: layout_cave_pools, mainiacjoe_overflow_alcove_1, kennysheep_mini_moat, serial_glass, glass_columns_b, glass_columns_c, serial_shops, nicolae_shop_peninsula D:5: minmay_general_purpose_star, layout_cave_pools, kennysheep_generic_room_13 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.8 Spellcasting | 3 4 | 4.3 Conjurations | 5 | 5.9 Alchemy | 1 2 | 2.1 Shapeshifting | 1 | 1.6 Dodging | | 2.0 Stealth | | 2.6 Necromancy | | 0.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 8 | | || 8 Tentacles | 3 | | 3 || 6 Constrict | 1 | 3 | 1 || 5 Dagger | 3 | 17 | 5 || 25 Punch | | 1 | || 1 Cast: Magic Dart | 55 | 72 | 10 || 137 Searing Ray | | 15 | 1 || 16 Fulminant Prism | | 2 | || 2 Passwall | | 1 | || 1 Use: Scroll | | 2 | || 2 Potion | | 2 | || 2 Stab: Sleeping | 1 | 1 | || 2 Armour: Skin | 3 | 12 | 5 || 20 Dodge: Dodged | 11 | 43 | 6 || 60 Form: Flux | | | 1 || 1