Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 12281868967300420594 1399 aracne12 the Conjurer (level 8, -7/46 HPs) Began as an Octopode Conjurer on Apr 19, 2024. Mangled by a crocodile zombie (11 damage) ... in an ossuary on Apr 23, 2024. The game lasted 00:33:05 (9213 turns). aracne12 the Conjurer (Octopode Conjurer) Turns: 9213, Time: 00:33:05 Health: -7/46 AC: 1 Str: 16 XL: 8 Next: 69% Magic: 10/15 EV: 11 Int: 22 God: Gold: 279 SH: 8 Dex: 9 Spells: 7/17 levels left rFire + . . l - +1 dagger (freeze) rCold + . . x - +1 kite shield rNeg . . . (helmet restricted) rPois + (no amulet) rElec + p - ring of willpower rCorr + u - +6 ring of strength SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: no passive effects @: resistant A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, frail 1, strong 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 279 gold pieces. Inventory: Hand Weapons a - a +5 falchion of freezing d - a +0 short sword f - a +2 short sword g - a +0 dagger l - a +1 dagger of freezing (weapon) y - a +1 dire flail of protection z - a +3 mace Armour x - a +1 kite shield (worn) B - a +2 leather armour of positive energy Jewellery p - a ring of willpower (left tentacle) u - a +6 ring of strength (right tentacle) Talismans D - a serpent talisman E - a beast talisman Wands v - a wand of charming (9) Scrolls h - a scroll of identify j - 2 scrolls of amnesia r - a scroll of enchant weapon A - a scroll of immolation Potions e - a potion of magic i - a potion of mutation k - a potion of curing {unknown} Skills: + Level 3.4 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.8 Shields * Level 5.0 Spellcasting * Level 6.6 Conjurations + Level 2.6 Hexes * Level 4.8 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 3% 2 c - Fulminant Prism Conj/Alch 15% 3d11 28% 4 d - Tukima's Dance Hex 17% N/A 30% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 80% 2x1d8 8% 1 Hailstorm Conj/Ice 20% 3d7 22% 3 Stone Arrow Conj/Erth 40% 3d9 22% 3 Freeze Ice 20% 1d4 30% 1 Sandblast Erth 10% 2d5 30% 1 Sublimation of Blood Necr 5% N/A 41% 2 Brom's Barrelling Bould Conj/Erth 20% 2d4 58% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 58% 4 Irradiate Conj/Alch 15% 3d16 63% 5 Frozen Ramparts Ice 10% 1d2 65% 3 Passwall Erth 5% N/A 65% 3 Summon Ice Beast Ice/Summ 5% N/A 65% 3 Petrify Alch/Erth 16% N/A 73% 4 Yara's Violent Unravell Hex/Alch 10% 3d6 88% 5 Passage of Golubria Tloc 5% N/A 96% 4 Summon Mana Viper Hex/Summ 11% N/A 99% 5 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Sculpt Simulacrum Ice/Alch 8% N/A 100% 6 Starburst Conj/Fire 10% 6d5 100% 6 Monstrous Menagerie Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Ossuary (1/1) Temple: D:4-7 Altars: Kikubaaqudgha Trog Wu Jian Shops: D:5 :* Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are frail. (-10% HP) Your muscles are strong. (Str +4, Int/Dex -1) Message History The gnoll zombie is heavily damaged. The searing ray misses the crocodile zombie. (Press . to maintain the ray.) Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - crocodile zombie Aim: a crocodile zombie (88% to hit) The searing ray hits the crocodile zombie! The crocodile zombie is heavily damaged. The searing ray hits the gnoll zombie! The gnoll zombie is almost destroyed. The searing ray hits the crocodile zombie! The crocodile zombie is lightly damaged. (Press . to maintain the ray.) The crocodile zombie bites you. The crocodile zombie closely misses you. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - crocodile zombie Aim: a crocodile zombie (lightly damaged, 88% to hit) The searing ray hits the crocodile zombie! The crocodile zombie is severely damaged. The searing ray hits the crocodile zombie! The crocodile zombie is moderately damaged. (Press . to maintain the ray.) The crocodile zombie completely misses you. The crocodile zombie bites you! * * * LOW HITPOINT WARNING * * * The crocodile zombie drags you backwards! It was a potion of mutation. You feel extremely strange. You feel frail. You feel stronger. The crocodile zombie bites you! * * * LOW HITPOINT WARNING * * * The crocodile zombie drags you backwards! The crocodile zombie bites you. * * * LOW HITPOINT WARNING * * * The crocodile zombie drags you backwards! A mummy comes into view. You feel protected. A mummy comes into view. The crocodile zombie misses you. The crocodile zombie bites you! You die... ##### ##...## #...ZZ# #..Z@.# #...Z.# #.....# #..∩..# #.....# #.....# #..∩M.# #....M# #.....# You could see 2 mummies, 3 crocodile zombies and a gnoll zombie. Vanquished Creatures The ghost of dracomuter the Poker, an amateur NaFi (D:4) An ogre (D:4) Blork the orc (D:4) A bullfrog (D:4) 2 scorpions 5 wights (D:6) A howler monkey (D:5) 4 bombardier beetles 2 centaur zombies (Ossuary) 2 hounds A jelly (D:4) 3 orc priests (D:4) 2 iguanas (D:5) A crocodile zombie (Ossuary) A mummy (Ossuary) 9 adders 2 ufetubi (D:5) A ribbon worm (D:2) 2 dart slugs 3 orcs 8 bats 2 endoplasms 6 giant cockroaches A gnoll zombie (Ossuary) 5 goblins 8 hobgoblins 7 jackals 10 kobolds 3 quokkas 10 ball pythons 4 frilled lizards 3 kobold zombies (Ossuary) 2 rats (D:2) 114 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:4) A hobgoblin (D:4) A kobold (D:4) 3 creatures vanquished. Grand Total: 117 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aracne12 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 256 | D:1 | Reached XP level 2. HP: 8/18 MP: 0/5 436 | D:1 | Learned a level 2 spell: Searing Ray 990 | D:1 | Reached XP level 3. HP: 22/22 MP: 4/6 1210 | D:1 | Reached skill level 1 in Fighting 2609 | D:2 | Found a faded altar of an unknown god. 2928 | D:2 | Reached XP level 4. HP: 28/28 MP: 4/8 2933 | D:2 | Learned a level 4 spell: Fulminant Prism 3475 | D:3 | Reached skill level 1 in Alchemy 3629 | D:3 | Reached XP level 5. HP: 33/33 MP: 5/9 3633 | D:3 | Learned a level 3 spell: Tukima's Dance 3906 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 4065 | D:3 | Found a bloodstained altar of Trog. 4155 | D:4 | Reached skill level 5 in Conjurations 4406 | D:4 | Noticed Blork the orc 4747 | D:4 | Reached XP level 6. HP: 39/39 MP: 5/11 4886 | D:4 | Reached skill level 1 in Hexes 5243 | D:4 | Reached XP level 7. HP: 42/45 MP: 7/12 5480 | D:4 | Killed Blork the orc 5767 | D:4 | Found a runed translucent door. 5767 | D:4 | Noticed dracomuter's ghost (amateur NaFi) 6010 | D:5 | Entered Level 5 of the Dungeon 6697 | D:5 | Found Meluly's Self-Published Books. 7112 | D:5 | Found Zeatuvown's General Store. 7142 | D:5 | Reached skill level 1 in Shields 7142 | D:5 | Reached skill level 6 in Conjurations 7384 | D:5 | Found an ornate altar of the Wu Jian Council. 7874 | D:4 | Killed dracomuter's ghost 7875 | D:4 | Reached XP level 8. HP: 29/52 MP: 6/14 8941 | D:6 | Found a sand-covered staircase. 8973 | Ossuary | Entered an ossuary 8985 | Ossuary | Reached skill level 5 in Spellcasting 9212 | Ossuary | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 9212 | Ossuary | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 9213 | Ossuary | Mangled by a crocodile zombie Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_ring, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_clump_medium, infiniplex_forest_corner_1, infiniplex_forest_clump_curved, infiniplex_forest_clump_double, infiniplex_forest_lined_3, infiniplex_forest_lined_4_way, infiniplex_forest_side_room, chequers_serial_rivers_small_3 D:2: layout_basic, hellmonk_ecumenical_altar_arch_garden, minmay_ruptured D:3: layout_loops_ring, mainiacjoe_overflow_alcove_1, marbit_many_paths D:4: layout_loops_ring, gammafunk_ghost_grave, nicolae_concentric_dashed_squares_wild, minmay_quantized, uniq_blork_the_orc D:5: layout_loops_corners, mainiacjoe_overflow_chevrons, serial_shops, nicolae_shop_tiny_real_fake_doors, nicolae_custom_books D:6: layout_loops_cross, nicolae_ossuary_entry_false_entrances Ossuary: ossuary_the_hunt_dpeg Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 | 3.4 Spellcasting | 3 4 5 | 5.0 Alchemy | 1 2 4 | 4.8 Conjurations | 5 6 | 6.6 Hexes | 1 2 | 2.6 Shields | 1 2 | 2.8 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 11 | | || 11 Constrict | 5 | 1 | 5 || 11 Tentacles | 237 | | 8 || 245 Dagger | 701 | 4 | 29 || 734 Punch | 11 | | 1 || 12 Cast: Magic Dart | 59 | 81 | 86 || 226 Searing Ray | 3 | 10 | 37 || 50 Tukima's Dance | | | 1 || 1 Evoke: Wand | | 1 | || 1 Use: Scroll | | | 12 || 12 Potion | | | 12 || 12 Armour: Skin | 28 | 10 | 59 || 97 Dodge: Dodged | 44 | 18 | 41 || 103 Block: Kite shield | | | 23 || 23