Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 12759030087801962674 199 aracne12 the Conjurer (level 5, -7/31 HPs) Began as an Octopode Conjurer on May 2, 2024. Splashed by a jelly's acid (9 damage) ... on level 4 of the Dungeon on May 3, 2024. The game lasted 00:08:00 (3718 turns). aracne12 the Conjurer (Octopode Conjurer) Turns: 3718, Time: 00:08:01 Health: -7/31 AC: 1 Str: 6 XL: 5 Next: 77% Magic: 1/9 EV: 13 Int: 23 God: Gold: 164 SH: 0 Dex: 10 Spells: 3/10 levels left rFire . . . i - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, MP-powered wands a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 164 gold pieces. Inventory: Hand Weapons i - a +0 dagger (weapon) Jewellery k - an amulet of the acrobat m - an amulet of guardian spirit Scrolls b - a scroll of identify c - a scroll of poison h - 3 scrolls of teleportation Potions a - a potion of magic g - a potion of mutation Skills: + Level 3.3 Dodging + Level 4.6 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Fulminant Prism Conj/Alch 7% 3d6 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 17% 2 Passwall Erth 3% N/A 34% 3 Swiftness Air 3% N/A 34% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 34% 3 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Starburst Conj/Fire 7% 6d4 100% 6 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You expend magic power (3 MP) to strengthen your wands. Message History An adder comes into view. The iguana barely misses you. You hit the iguana. Your grab misses the iguana. The iguana is moderately wounded. The jelly hits you. You are splashed with acid. The iguana misses you. You hit the iguana. Your grab misses the iguana. Your squeeze misses the iguana. The iguana is heavily wounded. A quokka comes into view. The jelly completely misses you. The iguana barely misses you. You hit the iguana but do no damage. You grab the iguana. The iguana is heavily wounded. You constrict the iguana. A hound comes into view. The iguana completely misses you. The jelly hits you. You are splashed with acid! The hound moves out of view. You are too injured to fight recklessly! You are too injured to fight recklessly! You release your grip on the iguana. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jelly Aim: a jelly (100% to hit) The magic dart hits the jelly! The jelly is heavily wounded. Unknown command. You hit the jelly but do no damage. Your tentacles burn! The jelly is heavily wounded. The jelly completely misses you. You hit the jelly. Your tentacles burn! * * * LOW HITPOINT WARNING * * * The jelly is severely wounded. The jelly closely misses you. You hit the jelly but do no damage. Your tentacles burn! * * * LOW HITPOINT WARNING * * * You squeeze the jelly. The jelly is severely wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... # . ## . #. #. ## .. .# #. .. ... ### †# #. .. .... .. .#. .# .....#. #S#.# ###....###Jr.# ... #..@#.#...# ... #.###.#.#:# .# ....###..##...###.. ................... .......)...####### #........## #.......## #.......# .##.......# You could see a jelly, an adder and a quokka. Vanquished Creatures A jelly (D:4) A bombardier beetle (D:4) 6 adders 4 dart slugs 2 ribbon worms An orc (D:3) 6 ball pythons 7 endoplasms 3 giant cockroaches 4 goblins 5 hobgoblins 2 jackals (D:4) 9 kobolds 2 quokkas 5 bats 5 frilled lizards 5 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aracne12 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 237 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 251 | D:1 | Learned a level 2 spell: Searing Ray 693 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1986 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/7 1991 | D:2 | Learned a level 4 spell: Fulminant Prism 2934 | D:3 | Reached XP level 5. HP: 31/31 MP: 5/9 3479 | D:4 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 3718 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_loops_corners D:2: layout_basic D:3: layout_basic D:4: layout_basic, minmay_starry_boxes, uniq_robin Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.6 Dodging | 3 | 3.3 Spellcasting | 3 | 3.1 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 39 | || 39 Constrict | 12 | 6 || 18 Tentacles | 10 | 5 || 15 Dagger | 20 | 21 || 41 Cast: Magic Dart | 44 | 44 || 88 Searing Ray | 1 | 9 || 10 Use: Scroll | | 7 || 7 Potion | | 6 || 6 Stab: Sleeping | 5 | 1 || 6 Armour: Skin | 20 | 8 || 28 Dodge: Dodged | 36 | 20 || 56