Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 5220339107145749870 144 aracne12 the Conjurer (level 5, 0/31 HPs) Began as an Octopode Conjurer on May 3, 2024. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:06:03 (2912 turns). aracne12 the Conjurer (Octopode Conjurer) Turns: 2912, Time: 00:06:03 Health: 0/31 AC: 1 Str: 7 XL: 5 Next: 26% Magic: 0/10 EV: 13 Int: 22 God: Gold: 154 SH: 0 Dex: 10 Spells: 4/11 levels left rFire . . . f - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: random rage (3%) @: lethally poisoned (0 -> -6) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, berserk 1, wild magic 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 154 gold pieces. Inventory: Hand Weapons c - a +0 short sword f - a +0 dagger (weapon) Jewellery j - an amulet of faith Scrolls g - a scroll of summoning {unknown} i - a scroll of vulnerability {unknown} Potions a - a potion of magic d - a potion of brilliance {unknown} e - a potion of might {unknown} h - a potion of invisibility {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 3.6 Spellcasting * Level 5.2 Conjurations * Level 0.6 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 70% 2d7 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 43% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 10% 2d5 26% 2 Flame Wave Conj/Fire 20% 2d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 45% 4 Summon Cactus Giant Summ 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You sometimes lose your temper in combat. Your spells are a little harder to cast, but a little more powerful. Message History The adder poisons you! You hit the adder. You kill the adder! You feel sick. The kobold barely misses you. You barely miss the adder. Your grab misses the adder. Your squeeze misses the adder. You feel sick. The kobold hits you with a +0 club. The adder misses you. You hit the adder. Your grab misses the adder. The adder is moderately wounded. You feel sick. The adder barely misses you. The kobold completely misses you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club (74% to hit) The searing ray hits the kobold. The kobold is severely wounded. (Press . to maintain the ray.) You feel sick. The adder closely misses you. An orc comes into view. It is wielding a +0 short sword. The kobold hits you with a +0 club. A kobold comes into view. It is wielding a +0 short sword. The searing ray hits the kobold. You kill the kobold! You feel sick. You are no longer poisoned. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You climb upwards. * * * LOW HITPOINT WARNING * * * You feel very sick. There is a stone staircase leading down here. It was a potion of mutation. You feel extremely strange. You feel a little pissed off. You feel less in control of your magic. You die... ############# ###################...........# .....[..............#########.# ###########.#.####### #.# # #.#.############# #.# # #.#.............# #.# # #.##.......####.# #.# # #....S@....# #.# #.# # #..#.####..# #.# #.# # ##).#.# #..####.###.# #...#.# #....##...#.### #.#.#.# ##............# ##########.#.#.# ######....##). .........†#....# #..#.#### ##########.#.### #..#.# ####...# #.#.# ##########..#.# You could see an adder. Vanquished Creatures Jessica (D:3) Terence (D:3) 4 adders A ribbon worm (D:2) 4 orcs 2 bats (D:1) 7 endoplasms 2 giant cockroaches (D:1) 3 goblins 2 jackals (D:4) 2 quokkas 7 ball pythons 2 frilled lizards (D:1) 8 kobolds 4 rats 50 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:4) 1 creature vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aracne12 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 318 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 410 | D:1 | Learned a level 2 spell: Searing Ray 602 | D:1 | Found a faded altar of an unknown god. 1116 | D:2 | Reached XP level 3. HP: 17/21 MP: 7/7 2174 | D:3 | Reached XP level 4. HP: 27/27 MP: 4/8 2179 | D:3 | Learned a level 4 spell: Fulminant Prism 2250 | D:3 | Noticed Jessica 2253 | D:3 | Killed Jessica 2312 | D:3 | Noticed Terence 2327 | D:3 | Killed Terence 2328 | D:3 | Reached skill level 5 in Conjurations 2515 | D:3 | Reached XP level 5. HP: 31/31 MP: 7/10 2912 | D:3 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 2912 | D:3 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 2912 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_basic, chequers_ecumenical_altar_lobes D:2: layout_basic D:3: layout_loops_ring, uniq_terence, uniq_jessica D:4: layout_cave_pools, uniq_blork_the_orc Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.6 Conjurations | 5 | 5.2 Dodging | | 2.0 Stealth | | 2.6 Alchemy | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Short sword | 8 | || 8 Constrict | 7 | 3 || 10 Dagger | 18 | 17 || 35 Tentacles | 4 | 1 || 5 Punch | 1 | || 1 Cast: Magic Dart | 52 | 14 || 66 Searing Ray | 3 | 3 || 6 Fulminant Prism | | 1 || 1 Use: Potion | | 1 || 1 Stab: Sleeping | 4 | || 4 Armour: Skin | 8 | 14 || 22 Dodge: Dodged | 23 | 15 || 38