Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 8776240907375586343 1123 aracne12 the Conjurer (level 8, -2/46 HPs) Began as an Octopode Conjurer on May 3, 2024. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 6 of the Dungeon. The game lasted 00:18:54 (5747 turns). aracne12 the Conjurer (Octopode Conjurer) Turns: 5747, Time: 00:18:54 Health: -2/46 AC: 1 Str: 7 XL: 8 Next: 35% Magic: 7/16 EV: 18 Int: 22 God: Gold: 184 SH: 0 Dex: 10 Spells: 1/17 levels left rFire . . . k - +1 dagger (speed) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . d - amulet of faith rElec . b - +5 ring of evasion rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: faith @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 184 gold pieces. Inventory: Hand Weapons c - a +0 dagger of speed k - a +1 dagger of speed (weapon) o - a +3 dagger Jewellery b - a +5 ring of evasion (left tentacle) d - an amulet of faith (around mantle) Wands q - a wand of flame (15) u - a wand of roots (9) Scrolls e - a scroll of amnesia {unknown} m - 3 scrolls of teleportation t - 2 scrolls of revelation Potions a - a potion of magic f - a potion of invisibility g - a potion of berserk rage {unknown} i - a potion of resistance {unknown} l - a potion of degeneration {unknown} n - a potion of mutation {unknown} p - 2 potions of might r - a potion of curing {unknown} s - a potion of lignification {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 5.4 Spellcasting * Level 6.9 Conjurations + Level 1.0 Hexes * Level 1.3 Translocations * Level 5.1 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 8% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 17% 4 e - Silence Hex/Air 4% N/A 91% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 24% 1d4 10% 1 Mephitic Cloud Conj/Alch/Air 23% N/A 5% 3 Dazzling Flash Conj/Hex 46% N/A 6% 3 Cigotuvi's Dreadful Rot Necr/Alch/Air 26% N/A 7% 2 Hailstorm Conj/Ice 21% 3d7 7% 3 Frozen Ramparts Ice 12% 1d2 28% 3 Ignite Poison Fire/Alch 17% N/A 32% 4 Freezing Cloud Conj/Ice/Air 8% 6-21 71% 5 Curse of Agony Necr 6% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Zin Shops: D:4 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is a stone staircase leading up here. There are monsters nearby! There are monsters nearby! The orc shouts! An orc priest comes into view. It is wielding a +0 trident. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc priest shouts! The orc shouts! Your Hexes skill increases to level 1! Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe (81% to hit) The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) You hear a shout! An orc wizard comes into view. It is wielding a +0 dagger. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest, p - orc Aim: an orc priest, wielding a +0 trident (81% to hit) The searing ray hits the orc. You kill the orc! The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - orc priest The searing ray hits the orc priest! The orc priest is almost dead. (Press . to maintain the ray.) Unknown command. The searing ray misses the orc priest. The searing ray hits the orc wizard! The orc wizard is heavily wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #######..? #.@.oo.... #######... You could see an orc priest and an orc wizard. Vanquished Creatures A black bear (D:5) 2 phantoms 2 scorpions (D:4) 5 wights (D:4) 4 bombardier beetles (D:4) 2 jellies (D:5) 3 iguanas Natasha (thrice) (D:3) 7 adders A white imp (D:5) 2 ufetubi (D:5) 2 ribbon worms 4 dart slugs 5 orcs 4 endoplasms A giant cockroach (D:3) 7 hobgoblins 2 jackals (D:1) 5 quokkas 8 ball pythons 4 bats A frilled lizard (D:1) 12 goblins 8 kobolds 5 rats 100 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aracne12 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 198 | D:1 | Reached XP level 2. HP: 9/17 MP: 0/5 320 | D:1 | Learned a level 2 spell: Searing Ray 789 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1541 | D:2 | Found a glowing silver altar of Zin. 2080 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/8 2085 | D:2 | Learned a level 4 spell: Fulminant Prism 2779 | D:3 | Noticed a phantom 2802 | D:3 | Killed a phantom 2803 | D:3 | Reached skill level 5 in Conjurations 2803 | D:3 | Reached skill level 1 in Alchemy 2803 | D:3 | Reached XP level 5. HP: 7/31 MP: 1/10 2912 | D:3 | Noticed Natasha 2999 | D:3 | Killed Natasha 3184 | D:3 | Noticed Natasha 3188 | D:3 | Killed Natasha 3189 | D:3 | Reached XP level 6. HP: 36/36 MP: 4/11 3201 | D:3 | Noticed Natasha 3206 | D:3 | Killed Natasha 3937 | D:4 | Reached XP level 7. HP: 41/41 MP: 6/13 3939 | D:4 | Reached skill level 6 in Conjurations 4195 | D:4 | Reached skill level 5 in Spellcasting 4500 | D:4 | Found Yruehor's Assorted Antiques. 4511 | D:4 | Reached XP level 8. HP: 46/46 MP: 6/15 4584 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4590 | D:4 | Learned a level 5 spell: Silence 4628 | D:5 | Entered Level 5 of the Dungeon 4874 | D:5 | Reached skill level 5 in Alchemy 4929 | D:5 | Reached skill level 1 in Translocations 5169 | D:5 | Noticed a white ugly thing 5744 | D:6 | Reached skill level 1 in Hexes 5747 | D:6 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic D:2: layout_basic, basic_altar D:3: layout_loops_ring, uniq_natasha D:4: layout_loops_cross, serial_shops, nicolae_shop_getting_attention D:5: cheibrodos_fzero, layout_gridville, mainiacjoe_overflow_brackets D:6: layout_basic, elyvilon_altar_5, mainiacjoe_overflow_catwalk, mainiacjoe_overflow_cross_hatched, lightli_temple_of_fire, nicolae_shop_i_like_small_books_too, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 5 | 5.4 Conjurations | 5 6 | 6.9 Alchemy | 1 2 3 4 5 | 5.1 Translocations | 1 | 1.3 Hexes | 1 | 1.0 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 38 | 16 | 37 || 91 Tentacles | 9 | 4 | 9 || 22 Constrict | 7 | 1 | 5 || 13 Punch | | 1 | || 1 Cast: Magic Dart | 68 | 75 | 53 || 196 Searing Ray | | 9 | 19 || 28 Use: Potion | | 1 | 2 || 3 Scroll | | 1 | 3 || 4 Stab: Sleeping | 1 | | || 1 Armour: Skin | 10 | 11 | 23 || 44 Dodge: Dodged | 23 | 20 | 52 || 95