araganzar Level 1 of the Dungeon (0, 0, D:1) a +0,+0 club (-7, 4, D:1) a +0,+1 orcish club (18, 6, D:1) a +0,+0 club (-7, 10, D:1) a cursed +0 robe (23, 18, D:1) a +0,+0 club (-27, 19, D:1) a +1,+0 elven short sword (-24, 20, D:1) a -1,+0 orcish dagger (-17, 22, D:1) a +1,+0 dwarven short sword (-6, 29, D:1) a -1,+1 orcish whip (-8, 30, D:1) a +1 elven leather armour of positive energy (6, 33, D:1) a +0,+0 club (18, 34, D:1) a -1,+0 orcish club (-23, 35, D:1) a +3,+0 elven spear (7, 35, D:1) a -1,+1 orcish club (-20, 38, D:1) a +0,+2 spear (33, 42, D:1) a +0,+0 club (-21, 44, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0,+0 club (62, 5, D:2) 23 sling bullets (36, 7, D:2) a +0 robe (20, 13, D:2) a +0 ring mail (5, 21, D:2) a +0,+0 club (15, 26, D:2) a giant gecko corpse (skeletalised by now) (10, 33, D:2) a +0,+0 sling (5, 36, D:2) a +0 ring mail (11, 36, D:2) a -1,+1 orcish club (45, 38, D:2) a +4,+0 whip (32, 47, D:2) 23 bolts (51, 47, D:2) a +0,+0 hand axe (11, 53, D:2) a bat corpse (skeletalised by now) (12, 53, D:2) a bat corpse (skeletalised by now) (13, 53, D:2) a bat corpse (skeletalised by now) (11, 54, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (-42, 10, D:3) a potion of mutation (-36, 11, D:3) a dart (-31, 13, D:3) a dart (-31, 15, D:3) a dart (-7, 15, D:3) a ball python skeleton (-31, 16, D:3) a dart (-35, 17, D:3) 2 javelins (-26, 18, D:3) a worm corpse (-7, 19, D:3) 17 stones (-30, 22, D:3) a jackal skeleton a jackal corpse (-15, 28, D:3) an adder corpse