arbitraryname Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones (2, -2, D:1) a +0 short sword (4, 3, D:1) a +0 robe (6, -41, D:1) a +0 ring mail (14, -40, D:1) a +0 short sword (16, -5, D:1) a +0 club (28, 3, D:1) a +0 leather armour (30, -8, D:1) 17 stones (35, -5, D:1) a +0 hunting sling (48, -2, D:1) a +0 leather armour (59, -7, D:1) a +0 robe (62, -14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (2, 4, D:2) a +0 dagger a +0 ring mail (3, -2, D:2) a +1 dagger (5, -8, D:2) a +0 hunting sling (11, -13, D:2) 19 bolts (36, -7, D:2) 17 stones (37, -5, D:2) 3 javelins (39, -4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, -27, D:3) a +0 scale mail (12, 4, D:3) a +0 chain mail (14, -32, D:3) a +0 short sword a stone (15, -20, D:3) a +0 flail (16, -5, D:3) a +0 whip (23, -37, D:3) 16 stones (24, -3, D:3) a +0 dagger (24, 5, D:3) a +0 short sword (33, -23, D:3) a +0 club Level 4 of the Dungeon [Shop] Ymeiss's Book Boutique a book of Storms (320 gold) the Reference Book on Enthralling Orientation (440 gold) Spells Type Level Known a - Dazzling Flash Conjuration/Hexes 3 yes b - Inner Flame Hexes/Fire 3 yes c - Passage of Golubria Translocation 4 no d - Disjunction Translocation 8 no a book of the Warp (320 gold) a book of Death (440 gold) a book of Air (220 gold) a book of Lightning (360 gold) a book of Decay (300 gold) the Catalogue of the Oath (380 gold) Spells Type Level Known a - Dazzling Flash Conjuration/Hexes 3 yes b - Summon Guardian Golem Hexes/Summoning 3 no c - Fulminant Prism Conjuration/Hexes 4 no d - Silence Hexes/Air 5 no a book of the Moon (400 gold) (0, 0, D:4) 26 arrows (1, -2, D:4) a +0 halberd (3, 1, D:4) a +0 spear (5, -21, D:4) a +3 ring mail of fire resistance (5, -15, D:4) 17 stones (10, -30, D:4) a +0 falchion (10, -28, D:4) a +0 dagger (15, -24, D:4) 26 stones (15, 9, D:4) a book of Flames (19, 13, D:4) a +0 mace (19, 15, D:4) 18 stones (20, 3, D:4) a +0 leather armour (28, -30, D:4) a +0 robe (34, -6, D:4) the +4 long sword of Zafe {venom, Contam Str+7 Stlth+} It poisons the flesh of those it strikes. Str: It affects your strength (+7). Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. (34, 6, D:4) a +0 dagger (35, 12, D:4) 10 bolts (42, -24, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (3, -15, D:5) a +0 hand axe a +0 ring mail (4, -14, D:5) a +0 dagger a +0 leather armour (4, -2, D:5) a +0 ring mail a +0 mace (4, -1, D:5) a +1 short sword of venom (6, -3, D:5) a +2 whip of freezing (7, -13, D:5) a +0 club (7, -5, D:5) 16 stones (9, -1, D:5) a +0 giant spiked club (11, -4, D:5) a +0 dagger (11, 4, D:5) a +0 dagger a +0 leather armour (15, 0, D:5) a +0 leather armour (17, -18, D:5) a +0 rapier (35, 3, D:5) 17 sling bullets (35, 17, D:5) a +0 flail (40, -14, D:5) a +0 dagger (44, 6, D:5) 27 stones Level 6 of the Dungeon (6, -13, D:6) a +0 war axe (17, -9, D:6) a +0 shortbow 28 arrows (22, -30, D:6) a +0 dagger (25, -35, D:6) a +0 whip (25, -34, D:6) a +0 robe (26, -35, D:6) a +0 trident a +0 leather armour a +0 hand axe a +0 robe a +0 dagger a +0 robe (30, -4, D:6) a +0 robe (33, -23, D:6) a +0 short sword (46, -11, D:6) a scroll of noise (51, -7, D:6) 20 stones (51, -3, D:6) 14 stones (52, -39, D:6) a +0 shortbow 16 arrows (53, -37, D:6) a potion of degeneration (53, -13, D:6) a +0 giant spiked club (55, -36, D:6) a +3 ring mail of cold resistance a +5 dire flail of protection (55, -30, D:6) 19 stones Level 7 of the Dungeon (0, 0, D:7) a +1 dagger (still there?) a +0 robe (still there?) (1, 1, D:7) a +0 dagger a +0 robe (9, 1, D:7) the +0 robe "Pompan" {rC+ Regen+} rC: It protects you from cold. Regen: It increases your rate of health regeneration. (11, -5, D:7) a +0 scale mail (11, -2, D:7) 4 stones (25, -7, D:7) a +0 mace (27, -5, D:7) a +1 whip of venom (27, -4, D:7) a +0 glaive a +0 plate armour (27, 31, D:7) a +0 shortbow 17 arrows (30, 22, D:7) 24 stones (34, -3, D:7) an amulet of regeneration (40, -3, D:7) a yak corpse (40, 4, D:7) a +0 hand axe a +0 ring mail an orc corpse (41, -3, D:7) a +0 giant spiked club a +0 giant spiked club a tin of tremorstones (2/2) (42, -4, D:7) a lightning rod (4/4) (42, -3, D:7) a staff of cold (43, -4, D:7) the +8 Wrath of Trog {antimagic, *Rage Rampage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It may make you go berserk in combat. Rampage: It bestows one free step when moving towards enemies. (44, -5, D:7) a box of beasts (44, -4, D:7) the ring of Teddirer {rC+ Will+ Int+4} [ring of protection from cold] Int: It affects your intelligence (+4). rC: It protects you from cold. Will: It increases your willpower. (45, -6, D:7) 10 gold pieces (still there?) a +3 dagger of freezing (still there?) (45, -5, D:7) a +2 plate armour of fire resistance (51, 11, D:7) 15 arrows (60, 13, D:7) a +0 club a +0 trident a +0 scale mail (60, 14, D:7) a +0 spear (60, 15, D:7) a +0 halberd the Ecumenical Temple