arbitraryname Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (6, -18, D:1) a +0 whip (16, -10, D:1) a +0 leather armour (18, -4, D:1) a potion of curing (18, -2, D:1) 28 stones (23, -14, D:1) 18 stones (34, 3, D:1) a +0 leather armour (37, -19, D:1) a +0 short sword (37, 18, D:1) a +0 short sword (47, -8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a potion of flight (0, 13, D:2) a potion of ambrosia (1, 41, D:2) a potion of brilliance (1, 42, D:2) a +0 short sword (6, 18, D:2) 19 sling bullets (11, 5, D:2) 22 stones (13, -11, D:2) a +0 war axe (32, 37, D:2) a +0 hunting sling a +0 dagger 14 stones (37, -8, D:2) a +0 club (37, 28, D:2) a +0 dagger a +0 robe (40, 28, D:2) a +0 club Level 3 of the Dungeon (1, -25, D:3) a +0 club (1, -1, D:3) a +0 robe (4, -1, D:3) 5 stones (4, 1, D:3) a +0 short sword (17, -1, D:3) a +2 dagger of protection (17, 0, D:3) a +0 mace a +0 robe a +0 dagger (18, -27, D:3) a +0 dagger 9 poisoned darts (18, 0, D:3) a +0 leather armour a +0 mace (23, -24, D:3) a potion of magic (28, -26, D:3) a potion of degeneration (35, -22, D:3) 21 bolts (39, -39, D:3) 21 stones (48, -1, D:3) a +0 hand axe a +0 scale mail a +0 mace (49, -1, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 21 stones (11, -41, D:4) 2 potions of heal wounds (11, -19, D:4) a +0 ring mail (13, -45, D:4) 13 stones (13, -36, D:4) a potion of brilliance (22, -14, D:4) a +0 robe (23, -42, D:4) a scroll of noise a +0 giant spiked club (25, -50, D:4) a +0 ring mail (35, -40, D:4) a +0 spear (39, -38, D:4) a +0 club (40, -29, D:4) a +0 whip (41, -28, D:4) a +0 spear (43, -37, D:4) a +0 flail (44, -36, D:4) a +0 halberd (44, -34, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (1, 4, D:5) a +0 leather armour a +0 dagger (1, 5, D:5) a +0 war axe a +0 hand axe (3, 9, D:5) 19 bolts (6, 1, D:5) a potion of degeneration (7, 22, D:5) the +4 ring mail of the Eternal Void {rC- Will++} rC: It makes you vulnerable to cold. Will: It greatly increases your willpower. (15, 32, D:5) 11 arrows (16, 30, D:5) a +0 robe (17, 25, D:5) a +0 giant club (21, 4, D:5) 23 arrows (22, 25, D:5) 22 stones (23, 1, D:5) a +0 ring mail a +0 hand axe (23, 5, D:5) a +0 leather armour a +0 hand axe (24, 4, D:5) a +0 dagger (27, 5, D:5) a +0 hand axe (27, 19, D:5) a +0 flail 16 stones a potion of might (28, 5, D:5) a +0 dagger (28, 6, D:5) a potion of curing a +0 hand axe (29, 21, D:5) a +0 giant club (33, 9, D:5) a +0 mace (35, 4, D:5) 22 stones (44, 20, D:5) 15 stones Level 6 of the Dungeon (5, -43, D:6) a +0 giant club (5, -18, D:6) 6 bolts (8, -43, D:6) a +0 long sword a +0 chain mail a +0 long sword a +0 ring mail (9, -44, D:6) a +0 flail (10, -38, D:6) a +0 leather armour (11, -35, D:6) a +0 robe (12, -25, D:6) a +0 falchion (13, -42, D:6) 22 arrows a +0 shortbow (16, -12, D:6) a potion of flight (17, -21, D:6) a potion of curing (17, -20, D:6) a potion of might (25, -31, D:6) a +0 chain mail a +0 hand axe (27, -30, D:6) a potion of mutation (27, -11, D:6) a potion of resistance (27, -1, D:6) a +0 giant club (29, -13, D:6) a +0 spear (31, -28, D:6) a +0 spear (33, -40, D:6) 17 stones (40, -50, D:6) a +0 dagger a +0 chain mail (45, -43, D:6) a +0 whip (46, -28, D:6) a potion of heal wounds (47, -31, D:6) a potion of attraction (54, -42, D:6) 15 sling bullets (64, -49, D:6) a +0 hunting sling (64, -44, D:6) a potion of magic Level 7 of the Dungeon [Shop] Nafru's Antique Weapon Emporium a +0 club (27 gold) a +0 spear (81 gold) the +7 quarterstaff of Premature Burial {flame, rElec} (1517 gold) It burns those it strikes, dealing additional fire damage. rElec: It insulates you from electricity. a +0 hand axe (81 gold) the +7 battleaxe "Ycruar" {vorpal, Int+3} (1566 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). a +2 quarterstaff of pain (594 gold) a +2 scimitar of holy wrath (518 gold) a +0 long sword (94 gold) a +0 dagger (54 gold) a +0 broad axe (108 gold) (0, 0, D:7) 7 arrows a +0 shortbow (5, -5, D:7) a +0 ring mail a +0 hand axe a +0 whip (6, -5, D:7) a +0 robe a +0 dagger a +0 buckler a +0 ring mail a +0 trident (6, -4, D:7) a +0 flail a +0 spear (8, -3, D:7) 28 arrows a +0 shortbow (9, 10, D:7) a +0 dagger (11, 25, D:7) a +0 dagger (14, 22, D:7) 8 gold pieces (16, -5, D:7) a +0 robe a +0 dagger (16, 22, D:7) 9 gold pieces (17, 25, D:7) a scarf of invisibility (17, 27, D:7) 13 gold pieces (19, 23, D:7) a +0 helmet (21, 3, D:7) a +0 chain mail a +0 dagger (21, 4, D:7) a +0 ring mail a +0 hand axe a +0 robe a +0 dagger (21, 34, D:7) a +2 short sword of venom (24, 2, D:7) 2 boomerangs (27, 14, D:7) 18 arrows (30, -7, D:7) 21 sling bullets (30, 9, D:7) a potion of flight (31, -5, D:7) 14 stones (31, 4, D:7) 18 arrows a +0 shortbow (34, 20, D:7) 21 stones (36, 28, D:7) a +0 pair of gloves Level 8 of the Dungeon (0, 0, D:8) 6 boomerangs (0, 10, D:8) a +0 chain mail a +0 mace (0, 11, D:8) a +0 war axe (1, -6, D:8) 26 arrows a +0 shortbow (1, 9, D:8) a +0 dagger of pain a +0 ring mail (1, 10, D:8) a +0 giant club a +0 giant club (9, 29, D:8) a +0 kite shield (10, 20, D:8) a +0 club (14, -12, D:8) a +0 robe a +3 flail (15, -10, D:8) a +0 plate armour a +1 flail of draining (16, -10, D:8) a +0 robe a +0 mace (17, -21, D:8) a +0 giant club a +0 giant spiked club (28, -8, D:8) a +0 chain mail (33, 11, D:8) a +0 arbalest (34, -6, D:8) a +0 scale mail (37, 2, D:8) a +0 dagger (38, 25, D:8) 26 bolts Level 9 of the Dungeon (1, 7, D:9) a +0 scale mail (10, 7, D:9) a +0 scale mail (12, -11, D:9) a wand of paralysis (10) (still there?) a +0 flail (still there?) (12, -5, D:9) a +0 whip (12, 10, D:9) a +0 dagger (27, -5, D:9) a +1 halberd of venom (still there?) a +0 robe (still there?) (28, -5, D:9) a +0 leather armour a +0 dagger a +0 robe a +0 war axe (29, -4, D:9) a +0 club (30, -13, D:9) a +1 vorpal mace (31, -13, D:9) a +0 dagger (still there?) a +0 robe (still there?) (31, -12, D:9) a scroll of magic mapping (31, -9, D:9) a +2 dagger of venom (32, -12, D:9) a +0 falchion (still there?) a +0 ring mail (still there?) (36, -7, D:9) 7 gold pieces (36, -6, D:9) the +8 demon trident "Rift" {distort, reach+} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. It can reach especially far, and its reaching attacks ignore other creatures in the way. (36, -5, D:9) 20 bolts Level 10 of the Dungeon [Shop] Zudyleodgh's Antique Weapon Emporium a +1 spectral giant club (212 gold) a +0 broad axe (76 gold) a +1 falchion of freezing (235 gold) a +0 short sword (57 gold) a +0 hand crossbow (66 gold) a +0 rapier (76 gold) a +0 war axe (66 gold) (1, 28, D:10) a +0 shortbow 21 arrows a centaur corpse (skeletalised by now) (2, 38, D:10) a +0 dire flail a +0 scale mail a potion of lignification (15, 24, D:10) 8 arrows (19, -5, D:10) a +0 rapier (23, -1, D:10) 26 stones (34, 19, D:10) 20 bolts (34, 31, D:10) a +0 quarterstaff a +0 ring mail (35, 31, D:10) a +0 hunting sling 22 sling bullets (42, 1, D:10) a +0 dagger 2 potions of magic 2 scrolls of noise (46, 9, D:10) a +0 giant spiked club a +0 giant spiked club (48, 2, D:10) 22 bolts (49, 12, D:10) 2 potions of flight (53, 21, D:10) 27 sling bullets the Ecumenical Temple