archiater Level 1 of the Dungeon (0, 0, D:1) 3 javelins (23, 14, D:1) a +0 short sword (36, 18, D:1) 14 arrows (40, 6, D:1) a +0 spear (41, 24, D:1) a stone (42, 23, D:1) a +0 club 6 stones (42, 24, D:1) a stone (44, 25, D:1) a stone (45, 17, D:1) a +0 whip (45, 22, D:1) a stone (45, 23, D:1) 2 stones (46, 21, D:1) a stone (46, 23, D:1) a stone (47, -3, D:1) a +0 club (47, 0, D:1) a +0 short sword (47, 21, D:1) a stone (48, 11, D:1) a +0 club a +0 dagger 2 stones (50, 24, D:1) a cursed +0 robe (52, 10, D:1) a stone Level 2 of the Dungeon (8, -18, D:2) a +0 dagger (14, -11, D:2) 2 stones (25, -12, D:2) 16 bolts (28, 4, D:2) 13 sling bullets (33, -14, D:2) a +0 club 4 stones (38, -15, D:2) a +0 club (41, -20, D:2) a +0 mace (45, 12, D:2) a +0 short sword (53, 2, D:2) a +0 leather armour (65, -8, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -12, D:3) a +0 club (1, -3, D:3) a cursed -2 club (2, -29, D:3) 3 javelins (8, -18, D:3) a +0 club (9, -21, D:3) a +0 dagger (15, -3, D:3) a +0 hand axe (19, -21, D:3) 25 stones (19, 5, D:3) 20 stones (20, 3, D:3) a +0 ring mail (20, 4, D:3) a +0 dagger (24, -3, D:3) a +0 dagger (32, -27, D:3) a +0 dagger (36, 10, D:3) a +0 club (38, 4, D:3) 17 stones (40, -18, D:3) a +0 leather armour a +0 flail (43, 9, D:3) a scroll of immolation (45, 15, D:3) a cursed -1 long sword Level 4 of the Dungeon [Shop] Osaps's Antique Armour Shoppe a +0 chain mail (112 gold) a +3 leather armour of positive energy (525 gold) a cursed +0 robe (2 gold) a +0 leather armour (50 gold) a +0 leather armour (50 gold) a +0 scale mail (100 gold) a +0 scale mail (100 gold) the cursed +0 robe of Disaster {rElec MR+ Int-3} (275 gold) It affects your intelligence (-3). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 leather armour (50 gold) the +0 cloak "Utyfeu" {rC+ Regen+ rCorr Dex+4} (812 gold) It affects your dexterity (+4). It protects you from cold. It increases your rate of regeneration. It protects you from acid and corrosion. (0, 0, D:4) 26 arrows (5, -40, D:4) 18 stones (6, -35, D:4) 18 arrows (10, -17, D:4) 10 poisoned needles (29, -37, D:4) a +0 leather armour (34, -19, D:4) a +0 dagger (36, -18, D:4) a +0 spear (38, -17, D:4) a +0 short sword (38, -14, D:4) a +0 spear (45, -10, D:4) a +0 dagger a cursed +0 robe a +0 dagger a +0 robe (47, -33, D:4) 6 arrows (unseen) (48, -16, D:4) a +0 flail (48, -13, D:4) a +0 mace (unseen) (50, -16, D:4) a +0 dagger (unseen) (53, 3, D:4) a +0 short sword a +0 leather armour (56, 3, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (unseen) (2, 19, D:5) a giant newt corpse (skeletalised by now) (12, -7, D:5) a giant gecko corpse (skeletalised by now) (13, 7, D:5) a +0 flail (18, -7, D:5) a potion of curing (25, 12, D:5) a +1 war axe of freezing (unseen) (26, 11, D:5) a +0 scythe (unseen) (26, 12, D:5) a +1 leather armour of cold resistance (32, -4, D:5) a cursed -3 club (unseen) (35, -11, D:5) 4 arrows (37, 8, D:5) a scroll of teleportation (40, 8, D:5) the +3 dagger of Taxothis {elec, rPois rF+ MR+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments.