archiater Level 1 of the Dungeon (9, -31, D:1) 13 arrows (20, 0, D:1) 17 stones (21, -1, D:1) a +0 dagger a +0 dagger a +0 dagger (31, -27, D:1) a +0 dagger (31, -12, D:1) a +0 robe (32, -7, D:1) a +0 club (42, -20, D:1) 13 stones (48, -26, D:1) a +0 club (49, -33, D:1) a throwing net (52, -40, D:1) 23 stones (55, -25, D:1) a +0 club Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Mymos {rElec rPois rF+ MP+9} (4520 gold) [ring of magical power] It protects you from fire. It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). the +3 dagger of Blood-Lust {freeze, *Drain rElec rF+ MR+} (3960 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It causes draining when unequipped. the ring "Ocaphay" {*Tele rElec MR- Str+2} (2150 gold) [ring of teleportation] It may teleport you next to monsters. It affects your strength (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. the cursed +0 pair of gloves of Undesirable Species {-Tele MR+++ Dex-2 Slay+5} (3090 gold) It affects your dexterity (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It has a curse placed upon it. (0, 0, D:2) a +0 short sword a stone (1, -2, D:2) a stone (3, -5, D:2) a stone (7, -14, D:2) 9 arrows (10, -18, D:2) 7 poisoned needles (19, -14, D:2) a +0 ring mail (20, -25, D:2) a +0 dagger a +0 ring mail (20, -16, D:2) a +2 short sword of freezing (21, -28, D:2) a +0 leather armour (22, -17, D:2) 6 poisoned needles (22, -16, D:2) a +0 club a +0 short sword a +0 whip (24, -36, D:2) a +0 spear (24, -16, D:2) a +0 club a +0 club (25, -17, D:2) a +0 ring mail (26, -16, D:2) 19 stones (27, -6, D:2) 7 poisoned javelins (31, 0, D:2) 2 tomahawks of returning (33, -19, D:2) a cursed +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 11 poisoned needles (0, 7, D:3) a +0 club (7, -14, D:3) a stone a +0 leather armour (13, 22, D:3) a +0 giant club (14, 1, D:3) a +0 short sword (15, -11, D:3) a +0 chain mail (16, 0, D:3) a +0 club (17, 27, D:3) a poisoned tomahawk a +0 dagger a +2 dagger of venom a +0 robe a cursed +0 leather armour a +0 leather armour (18, 27, D:3) a poisoned tomahawk (20, -6, D:3) a +0 club (21, -4, D:3) a +0 leather armour (27, 4, D:3) a +2 leather armour of magic resistance (30, 11, D:3) a +0 club (34, 3, D:3) 15 bolts (35, -15, D:3) a +0 robe (48, -13, D:3) a +0 club Level 4 of the Dungeon [Shop] Jesuut's Jewellery Emporium an uncursed amulet of the gourmand (420 gold) an uncursed ring of poison resistance (280 gold) a +2 ring of evasion (140 gold) an uncursed ring of magical power (280 gold) an uncursed ring of resist corrosion (280 gold) an uncursed amulet of magic regeneration (420 gold) an uncursed ring of see invisible (210 gold) a +2 ring of evasion (140 gold) an uncursed amulet of regeneration (420 gold) an uncursed ring of flight (245 gold) (0, 0, D:4) a jackal corpse a jackal corpse (6, -24, D:4) a +0 club a +0 leather armour (7, -24, D:4) a +0 dagger a +0 robe (12, -11, D:4) 12 sling bullets (12, -2, D:4) a +0 naga barding (29, -11, D:4) a +0 leather armour (30, -10, D:4) a +3 halberd (34, -8, D:4) a +0 rapier (38, -7, D:4) a +2 long sword of flaming (43, 21, D:4) 13 poisoned needles (43, 30, D:4) a cursed +0 spear (55, -1, D:4) a +0 scale mail (56, -22, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Ahuej's Antique Weapon Emporium a +0 mace (78 gold) a +0 scimitar (104 gold) a +4 halberd (676 gold) a +0 quarterstaff (104 gold) a +0 hunting sling (39 gold) a +0 quarterstaff (104 gold) a +3 hand axe of freezing (582 gold) the +7 trident "Umyosoy" {flame, *Rage +Fly rN+ Str+2} (1474 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It protects you from negative energy. It lets you fly. It may make you go berserk in combat. a +0 flail (91 gold) a +2 spear of distortion (507 gold) (0, 0, D:5) a jackal corpse (11, 16, D:5) a potion of heal wounds (24, 6, D:5) a worker ant corpse (48, 4, D:5) a +0 chain mail