aredel Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, 8, D:1) 16 arrows (-20, 9, D:1) a +0 leather armour (4, 11, D:1) a +0 leather armour (-25, 19, D:1) 15 stones (13, 22, D:1) a +0 club (-3, 27, D:1) a +0 short sword (-19, 29, D:1) a +0 dagger (20, 35, D:1) a +0 scale mail (20, 36, D:1) a +0 club (-21, 43, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (22, 3, D:2) 22 stones (-7, 6, D:2) a +0 robe (28, 12, D:2) a stone (-5, 16, D:2) a +0 club (20, 19, D:2) a +0 ring mail (15, 24, D:2) 22 stones Level 3 of the Dungeon (0, 0, D:3) a +3 hammer of protection (24, 9, D:3) a +0 long sword (25, 10, D:3) a +0 robe (16, 11, D:3) a +0 scale mail (18, 15, D:3) a +0 leather armour (11, 16, D:3) a +0 club (21, 17, D:3) a +0 dagger (-18, 18, D:3) 21 stones (-18, 21, D:3) 12 arrows (1, 21, D:3) a +0 leather armour (3, 21, D:3) a +0 club (1, 22, D:3) a +0 club (2, 22, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, 2, D:4) a +0 leather armour (17, 3, D:4) a +0 dagger an ossuary (12, 13, Ossuary) a potion of might (13, 13, Ossuary) a cursed ring of loudness (14, 13, Ossuary) 11 gold pieces (15, 13, Ossuary) a potion of beneficial mutation (12, 14, Ossuary) a scroll of enchant armour (13, 14, Ossuary) 11 gold pieces (15, 14, Ossuary) 21 gold pieces (16, 14, Ossuary) a scroll of identify (12, 15, Ossuary) a +4 ring of evasion (13, 15, Ossuary) a potion of brilliance (14, 15, Ossuary) 9 gold pieces (15, 15, Ossuary) a scroll of magic mapping (13, 16, Ossuary) a scroll of random uselessness (14, 16, Ossuary) a scroll of identify