aredel Level 1 of the Dungeon (0, 0, D:1) 15 stones (-3, 1, D:1) a +0 leather armour (24, 2, D:1) a +1 dagger of protection (35, 2, D:1) 2 stones (24, 3, D:1) a +0 club (28, 3, D:1) a stone (33, 3, D:1) a stone (24, 4, D:1) a +0 short sword (31, 15, D:1) a +0 dagger (-9, 25, D:1) 35 stones (20, 29, D:1) a +0 dagger (5, 32, D:1) a +0 mace (26, 42, D:1) a +0 club (-12, 46, D:1) a +0 club (34, 49, D:1) 21 stones Level 2 of the Dungeon (0, 0, D:2) 23 arrows (3, 0, D:2) a bat corpse (skeletalised by now) (12, 3, D:2) a +0 hand axe (9, 8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (-13, 10, D:2) a +0 leather armour (4, 11, D:2) 10 bolts of frost (5, 11, D:2) a +0 mace (-13, 15, D:2) 26 stones (-35, 19, D:2) a +0 club a +0 dagger (-34, 19, D:2) a +0 club (-36, 23, D:2) a +0 quarterstaff (-35, 23, D:2) a +0 club (-20, 23, D:2) 15 stones (-27, 26, D:2) 23 stones (-34, 27, D:2) a +0 ring mail (5, 29, D:2) a +0 spear (-30, 30, D:2) a +0 ring mail (2, 32, D:2) a +0 club (-11, 36, D:2) a +0 dagger (-8, 36, D:2) a +0 club (-7, 36, D:2) 4 stones (-31, 48, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (3, 0, D:3) 17 stones (-22, 5, D:3) 21 arrows (5, 10, D:3) 18 stones (-21, 14, D:3) 14 arrows of flame (-27, 15, D:3) a +0 ring mail (-33, 21, D:3) a stone (-32, 21, D:3) a stone (-32, 22, D:3) 2 stones (-19, 24, D:3) a +0 buckler (-27, 27, D:3) a rotting rat corpse (-36, 30, D:3) a bat corpse (skeletalised by now) (-37, 31, D:3) a +0 mace a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (-36, 32, D:3) a +0 club (-9, 32, D:3) 16 sling bullets (-11, 33, D:3) a tomahawk (-5, 34, D:3) 18 stones (7, 38, D:3) a rotting adder corpse (-29, 40, D:3) a quokka corpse (skeletalised by now) (-6, 43, D:3) a +0 whip