aredel Level 1 of the Dungeon (-19, 4, D:1) a +0 hunting sling (8, 4, D:1) a +0 dagger 2 stones (-17, 7, D:1) a +0 club (-40, 15, D:1) a +0 club (-32, 16, D:1) a cursed -1 dagger (-7, 19, D:1) a +0 dagger (-2, 19, D:1) a +0 club (-8, 21, D:1) 15 arrows (-11, 25, D:1) a +0 club (-34, 28, D:1) 3 stones (-35, 31, D:1) a stone (-29, 31, D:1) 17 stones (-34, 32, D:1) a stone (-33, 38, D:1) 14 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (25, 16, D:2) a +0 robe (23, 21, D:2) a +0 dagger (-11, 38, D:2) a +0 short sword (-5, 41, D:2) a +0 dagger (20, 41, D:2) a +0 dagger (-10, 42, D:2) 4 stones (-4, 49, D:2) a +0 robe (16, 57, D:2) a +0 club (16, 59, D:2) a stone (18, 59, D:2) a stone (19, 59, D:2) a stone (21, 59, D:2) a stone (24, 59, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 1, D:3) 16 bolts (13, 3, D:3) a +0 flail (15, 3, D:3) a +0 leather armour (13, 4, D:3) a stone (-3, 6, D:3) a scroll of identify