aredel Level 1 of the Dungeon (28, 2, D:1) 14 bolts (12, 7, D:1) 19 stones (12, 8, D:1) a +0 mace (23, 9, D:1) a +0 hunting sling (-16, 14, D:1) a rat skeleton (43, 16, D:1) a +0 leather armour (-7, 24, D:1) a rat corpse (rotten by now) (-3, 25, D:1) a bat skeleton (17, 26, D:1) a +0 mace (15, 27, D:1) a stone (17, 27, D:1) a +0 dagger 3 stones a rotting kobold corpse (13, 28, D:1) a stone (-16, 30, D:1) 17 stones (-13, 30, D:1) a cursed -2 club a hobgoblin corpse (skeletalised by now) (40, 36, D:1) 23 stones a +0 ring mail a goblin corpse (skeletalised by now) (41, 36, D:1) a rotting giant newt corpse (47, 36, D:1) 6 arrows (36, 47, D:1) a giant gecko corpse (rotten by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (-1, 7, D:2) a giant gecko corpse (-9, 11, D:2) a +0 spear (-4, 16, D:2) a rat corpse (11, 22, D:2) 16 bolts (33, 24, D:2) a +0 dagger (6, 28, D:2) a +0 club a hobgoblin corpse (7, 28, D:2) a bat corpse