aredel Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-27, 2, D:1) a +0 hunting sling (20, 2, D:1) a +0 whip (-16, 8, D:1) 22 stones (-3, 10, D:1) a +0 leather armour (-13, 11, D:1) a +0 leather armour (-23, 13, D:1) a +0 short sword (-27, 28, D:1) a +0 dagger (-26, 28, D:1) a +0 club (-31, 33, D:1) a +0 short sword (-17, 33, D:1) a +0 hand axe (19, 34, D:1) a +0 short sword (-25, 36, D:1) a +0 club (18, 37, D:1) a stone (18, 38, D:1) a stone (17, 39, D:1) a stone (-36, 40, D:1) a +0 club (-27, 45, D:1) 14 stones (-5, 47, D:1) 12 stones (14, 56, D:1) 15 stones Level 2 of the Dungeon (14, 1, D:2) a +0 ring mail (6, 3, D:2) a +0 spear (5, 7, D:2) a +0 club (16, 7, D:2) 15 stones (39, 19, D:2) a stone (40, 20, D:2) a stone (40, 22, D:2) a +0 dagger a stone (-3, 23, D:2) a +0 club a +0 spear a throwing net (-3, 24, D:2) a +0 flail (-3, 29, D:2) a throwing net (13, 29, D:2) a +0 hammer (-5, 35, D:2) a +0 robe (44, 35, D:2) a +0 scale mail (3, 41, D:2) a +0 club (25, 44, D:2) a cursed -2 quarterstaff (20, 45, D:2) 14 stones (-7, 47, D:2) 13 stones (26, 47, D:2) a +0 club (34, 47, D:2) a +0 flail (35, 48, D:2) a +0 club Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +0 mace of Breach {antimagic, +Fly rN+ MR+ Int+2} (2310 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you fly. It has a curse placed upon it. the +7 short sword "Etasmec" {freeze, rF++} (6490 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from fire. the +2 leather armour of Gysaw {Int+5} (2950 gold) It affects your intelligence (+5). the ring of Craatheo {rPois Str+3 Dex+2} (3750 gold) [ring of poison resistance] It affects your strength (+3). It affects your dexterity (+2). It protects you from poison. (5, 6, D:3) 19 stones (0, 7, D:3) 18 stones (-29, 12, D:3) a +0 ring mail (-21, 16, D:3) a ball python corpse (skeletalised by now) (-29, 19, D:3) a +0 chain mail (-30, 27, D:3) 17 bolts (-47, 32, D:3) a +0 whip (-38, 41, D:3) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (7, 6, D:4) a +0 club a kobold corpse (-30, 7, D:4) a +0 robe (-34, 8, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (-33, 8, D:4) a +0 mace a +0 club an orc corpse (skeletalised by now) (-34, 9, D:4) a +0 club an orc corpse (skeletalised by now) (7, 9, D:4) a stone (18, 9, D:4) a +0 dagger (-12, 10, D:4) a +0 cutlass the elf corpse of Duvessa (7, 10, D:4) a stone (-22, 11, D:4) 6 large rocks (7, 11, D:4) a stone (7, 12, D:4) a stone (-17, 15, D:4) a +0 ring mail (0, 18, D:4) a jackal corpse (1, 18, D:4) a jackal corpse (10, 22, D:4) a +0 club a hobgoblin corpse (16, 26, D:4) 10 stones (-6, 29, D:4) a meat ration (-27, 33, D:4) a +0 club a goblin corpse (rotten by now) (-4, 36, D:4) a +0 blowgun (3, 36, D:4) 19 stones (15, 37, D:4) a +0 club a hobgoblin corpse