aredel Level 1 of the Dungeon (2, 2, D:1) 24 stones (-3, 7, D:1) 10 stones (-21, 11, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (4, 11, D:1) a +0 club (2, 14, D:1) a rotting bat corpse (20, 19, D:1) 15 arrows (-12, 21, D:1) a jackal corpse (skeletalised by now) (-12, 22, D:1) a jackal corpse (skeletalised by now) (-20, 23, D:1) a +0 scale mail (-17, 30, D:1) a rat corpse (skeletalised by now) (16, 33, D:1) a +0 club Level 2 of the Dungeon (-21, 29, D:2) 8 gold pieces (-9, 33, D:2) a +0 falchion (6, 36, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) a goblin corpse (-2, 1, D:3) a +0 short sword a +0 scale mail (-27, 8, D:3) a jackal corpse (-28, 10, D:3) a jackal corpse (-27, 10, D:3) a jackal corpse (-28, 11, D:3) a +0 chain mail (-17, 12, D:3) a rat corpse (rotten by now) (-35, 13, D:3) 19 sling bullets (-35, 15, D:3) a +0 dagger (-33, 15, D:3) a +0 whip a +0 leather armour an orc corpse (-3, 19, D:3) a +0 club a +0 hunting sling 11 stones (-13, 22, D:3) 16 stones (-5, 23, D:3) a stone (-6, 25, D:3) a stone (-19, 29, D:3) a cursed +0 robe