aredel Level 1 of the Dungeon (0, 0, D:1) 20 stones (11, 2, D:1) a +0 dagger (3, 12, D:1) 30 stones (-10, 16, D:1) a rat corpse (skeletalised by now) (-14, 17, D:1) 17 stones (-10, 17, D:1) a cursed -1 club (1, 17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (-24, 2, D:2) an adder corpse (rotten by now) (-15, 2, D:2) an adder corpse (rotten by now) (-14, 2, D:2) a kobold corpse (rotten by now) (18, 4, D:2) a +0 short sword 5 stones (9, 11, D:2) a +0 short sword (-31, 13, D:2) a rat corpse (-14, 13, D:2) a +0 robe (19, 14, D:2) a giant gecko corpse (skeletalised by now) (-2, 17, D:2) 33 stones (4, 24, D:2) a rotting bat corpse (6, 24, D:2) a jackal corpse (skeletalised by now) (5, 25, D:2) a jackal corpse (skeletalised by now) (17, 26, D:2) a rat corpse (skeletalised by now) (-12, 39, D:2) 21 stones (-9, 39, D:2) a +0 dagger a +0 robe (-9, 40, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 22 stones (-2, 3, D:3) a +0 hunting sling (0, 4, D:3) a hobgoblin corpse (1, 4, D:3) a book of Death (-5, 5, D:3) a +0 whip (-5, 8, D:3) a +0 whip (unseen) (-3, 22, D:3) 17 stones (8, 22, D:3) a quokka corpse