aredel Level 1 of the Dungeon (0, 0, D:1) 14 bolts of penetration (-3, 3, D:1) a +0 club (-39, 7, D:1) 22 stones (3, 16, D:1) 21 stones (-2, 17, D:1) a +0 club (-4, 19, D:1) 17 stones (-23, 21, D:1) a stone (-24, 22, D:1) a stone (-24, 24, D:1) a stone (-19, 28, D:1) a +0 dagger (5, 35, D:1) a stone (8, 36, D:1) a stone (9, 36, D:1) a stone (-5, 42, D:1) a +0 dagger Level 2 of the Dungeon (2, 3, D:2) a giant gecko corpse (skeletalised by now) (15, 3, D:2) a +0 flail (3, 8, D:2) a cursed -1 short sword (-12, 11, D:2) a +0 club (-10, 22, D:2) a +0 whip (-15, 30, D:2) a stone (-14, 37, D:2) a +0 leather armour (4, 43, D:2) a giant newt skeleton Level 3 of the Dungeon (0, 0, D:3) 28 stones (-12, 1, D:3) a +0 scale mail (-3, 1, D:3) a +0 robe (7, 3, D:3) a +0 mace (17, 4, D:3) a +0 mace (12, 13, D:3) a +0 hand axe (unseen) (9, 17, D:3) a cursed ring of loudness (11, 19, D:3) a scroll of identify (1, 27, D:3) a +0 club (-3, 28, D:3) a +0 robe (24, 32, D:3) a stone (-8, 34, D:3) a rat corpse (skeletalised by now) (21, 34, D:3) a +0 club (22, 34, D:3) a +0 club (24, 34, D:3) a +0 short sword (-7, 36, D:3) a +0 dagger (10, 36, D:3) a +0 whip a kobold corpse (skeletalised by now) (-6, 40, D:3) 12 sling bullets