aredel Level 1 of the Dungeon (4, 0, D:1) a +0 short sword (6, 2, D:1) a +0 dagger (-40, 9, D:1) a +0 whip (3, 9, D:1) a +0 dagger (-10, 12, D:1) 3 stones (-21, 13, D:1) 23 stones (-19, 14, D:1) a +0 club (-11, 14, D:1) 28 stones (-10, 15, D:1) a stone (-10, 16, D:1) a stone (-11, 18, D:1) 3 stones (11, 25, D:1) a +0 leather armour (0, 29, D:1) a +0 scale mail (1, 32, D:1) 30 stones (18, 33, D:1) a +0 club (-48, 41, D:1) 20 stones (21, 51, D:1) a +0 club a +0 whip 4 stones (-3, 53, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a rat skeleton (-9, 11, D:2) a +0 club a goblin corpse (skeletalised by now) (-5, 11, D:2) 25 stones (-32, 12, D:2) a +0 whip (-31, 16, D:2) a +0 club (-15, 20, D:2) a +0 robe (-4, 23, D:2) a +0 club (-25, 32, D:2) a +0 trident (-37, 36, D:2) a +0 dagger (-20, 43, D:2) a +0 dagger (-22, 47, D:2) 26 arrows (-25, 51, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 13 arrows (3, 0, D:3) 11 stones (6, 7, D:3) an adder skeleton (3, 17, D:3) a +0 falchion