aredel Level 1 of the Dungeon (-5, 1, D:1) a +0 whip 2 stones (-13, 4, D:1) 21 stones (-7, 5, D:1) a stone (-6, 8, D:1) a potion of beneficial mutation (-11, 17, D:1) a +0 club (-10, 17, D:1) a +0 dagger a stone (-30, 20, D:1) a +0 dagger (-27, 21, D:1) 2 stones (-34, 22, D:1) 30 bolts (-26, 22, D:1) a stone (-11, 26, D:1) a +0 dagger (5, 26, D:1) a +0 whip (7, 26, D:1) a stone (-13, 27, D:1) a meat ration (-6, 28, D:1) a +0 dagger (8, 28, D:1) a stone (8, 29, D:1) a stone (-27, 30, D:1) a potion of flight (9, 31, D:1) a +0 whip (-29, 36, D:1) a +0 chain mail (-15, 36, D:1) an uncursed ring of positive energy an uncursed ring of positive energy Level 2 of the Dungeon (-13, 2, D:2) a cursed -1 dagger a goblin corpse (rotten by now) (-4, 4, D:2) a giant newt corpse (skeletalised by now) (-23, 5, D:2) a +0 quarterstaff (29, 5, D:2) a potion of might (-1, 13, D:2) a goblin corpse (rotten by now) (-6, 15, D:2) a +0 whip (-5, 15, D:2) a rotting rat corpse (23, 16, D:2) 4 fruits (34, 23, D:2) a giant newt corpse (-30, 26, D:2) a bread ration (-21, 32, D:2) a potion of brilliance (24, 33, D:2) a +0 short sword a kobold corpse (4, 34, D:2) a potion of flight (19, 34, D:2) a +0 dagger (10, 39, D:2) a +0 spear (13, 39, D:2) a ball python corpse