aredel Level 1 of the Dungeon (0, 0, D:1) 6 gold pieces (0, 6, D:1) a stone (-3, 7, D:1) a stone (-2, 7, D:1) a stone Level 2 of the Dungeon (34, 3, D:2) a +0 club (9, 4, D:2) a +0 club (-4, 8, D:2) a +0 club (11, 8, D:2) a bread ration (12, 8, D:2) a +0 dagger (13, 8, D:2) a +0 pair of boots (12, 9, D:2) a meat ration (2, 14, D:2) a potion of heal wounds (23, 16, D:2) a +0 club a +0 leather armour (-3, 19, D:2) a potion of lignification (14, 19, D:2) 17 stones (-4, 20, D:2) a +0 dagger (30, 22, D:2) a +0 hand axe (4, 24, D:2) 11 sling bullets of flame (18, 29, D:2) a potion of heal wounds (20, 29, D:2) a potion of magic (-11, 32, D:2) a +0 club 3 stones (-10, 35, D:2) a +0 ring mail of positive energy (1, 36, D:2) 23 bolts (20, 36, D:2) a potion of resistance (-2, 39, D:2) a +0 club a stone (-2, 41, D:2) a stone (0, 41, D:2) a potion of heal wounds (-1, 42, D:2) a stone (-1, 44, D:2) a stone (3, 48, D:2) a +0 ring mail (23, 53, D:2) a +0 war axe (-6, 54, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) a potion of brilliance (31, 5, D:3) 8 needles of slowing (18, 6, D:3) a bread ration (-3, 10, D:3) a +0 dagger a kobold corpse (skeletalised by now) (-3, 11, D:3) a throwing net (-3, 12, D:3) a potion of lignification (-8, 18, D:3) a +0 dagger (-21, 19, D:3) 26 bolts (-14, 22, D:3) a giant newt skeleton (19, 23, D:3) a +0 short sword (unseen) (17, 31, D:3) a hound skeleton (-15, 35, D:3) a +0 club (5, 41, D:3) a +0 short sword (7, 42, D:3) a rotting jackal corpse (28, 42, D:3) a +0 short sword a kobold corpse (rotten by now) (-5, 43, D:3) a potion of flight (7, 44, D:3) a rotting jackal corpse (-13, 55, D:3) an adder corpse (rotten by now)