aredel Level 1 of the Dungeon (0, 0, D:1) 20 stones (16, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (28, 8, D:1) a +0 club a +0 club a +0 short sword 2 stones a kobold corpse (skeletalised by now) (-2, 9, D:1) a stone (28, 9, D:1) a +0 dagger (32, 9, D:1) a bat skeleton (10, 11, D:1) 21 sling bullets (26, 11, D:1) a +0 mace (-17, 12, D:1) a stone (-10, 14, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (-16, 16, D:1) a cursed -1 club (37, 16, D:1) a ball python corpse (skeletalised by now) (4, 17, D:1) 19 stones (5, 17, D:1) a +0 hand axe (12, 23, D:1) a +0 short sword (38, 23, D:1) 4 tomahawks (-1, 24, D:1) a rotting rat corpse (13, 24, D:1) a +0 leather armour (28, 25, D:1) a rat corpse (34, 31, D:1) a cursed +0 leather armour (11, 35, D:1) a bat corpse (rotten by now) (-22, 42, D:1) a +0 club a hobgoblin corpse (rotten by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (unseen) (1, 1, D:2) a goblin corpse (-9, 3, D:2) a +0 club a hobgoblin corpse (-8, 3, D:2) a bat corpse