aredel Level 1 of the Dungeon (0, 0, D:1) a +0 club (29, 4, D:1) a +0 whip (-26, 12, D:1) a potion of cure mutation (-17, 12, D:1) a +0 hunting sling (16, 13, D:1) a meat ration (-1, 15, D:1) 23 stones (-24, 26, D:1) a slice of pizza (19, 31, D:1) a royal jelly (-13, 34, D:1) 2 potions of brilliance (12, 39, D:1) 16 stones (13, 42, D:1) a +4 dagger a +0 ring mail (-17, 50, D:1) a +0 club (-13, 55, D:1) a potion of cancellation (-23, 58, D:1) 33 stones (17, 60, D:1) 33 stones Level 2 of the Dungeon (-15, 2, D:2) a potion of resistance (-7, 3, D:2) a potion of curing (-15, 8, D:2) a +0 ring mail (2, 9, D:2) 2 potions of curing (-1, 10, D:2) 3 fruits (-7, 17, D:2) a +0 dagger (-1, 21, D:2) a +0 dagger (6, 23, D:2) a +0 trident (-6, 24, D:2) a slice of pizza (-29, 25, D:2) a bread ration (0, 25, D:2) a quokka skeleton (-22, 29, D:2) a +0 club (-30, 30, D:2) a beef jerky (19, 30, D:2) 24 stones (-25, 32, D:2) 15 sling bullets (-12, 32, D:2) a jackal corpse (skeletalised by now) (-2, 32, D:2) 19 sling bullets (-12, 33, D:2) a jackal corpse (skeletalised by now) (-19, 37, D:2) 9 bolts of frost (-14, 37, D:2) a bat corpse (skeletalised by now) (15, 37, D:2) a +0 mace (-28, 43, D:2) 4 fruits